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The technological rebellion has made current generations to depend more on the digital world in their day to day life. The effectiveness of the digital world has changed the learner's perceptive towards the education system. The impulsivegrowth of technology has increased the popularity of Information and Communication Technology which has created a research scope in Computer network domain thus Computer...
Massive Open Online Course (MOOC) is the best means to learn latest /current technologies which are otherwise difficult to gain access and learn them. A case study of how, MOOC on 'User Experience (UX) provided by Udacity for mobile app' was utilized to enhance the quality of student projects, is presented in this paper. Most of the time, MOOCs are provided by the global experts who teach the course...
Team-based learning (TBL) is a form of student-centered active learning which will help to develop various professional skills, problem solving, interpersonal team skills, and self-directed independent learning. The success of TBL approach depends on its design comprising Team formation, Project identification and distribution, monitoring the progress, maintaining open discussion in every phase and...
The major challenge of Team Based Learning (TBL) or Group learning is its Design and Implement that assess the student's knowledge and skills. The challenge also includes designing assessment to grade the students based on their contribution to the team performance. Teacher assessing the student's performance in team is a teacher biased process. Therefore Peer evaluation can be included as part of...
User experience design is all about making a product by understanding its users and enables user to use a product easily. UX design is part of current industry standards which can be started along with requirement phase. Undergraduate students build products in project courses. Such courses include Software Life Cycle phases like Requirement gathering/ analysis, Design, Implementation and Testing...
There has been a tremendous change in the processing, networking and communication since last five decades, giving rise to a new research era which includes Internet of things (IoT) that helps to connect different devices, sensors and people. The research thinking in IoT is bringing a change in the life style of the society. As many of the developing countries are involved in construction of smart...
The cellular industry has seen an unprecedented growth during the last decade due to the increasing number of smart" devices, tablets and other mobile-connected products and the deployment of new technologies that allow for better connection speeds. However, the network equipment of the cellular sector is negatively affecting our environment due to their carbon emissions and traffic-insensitive...
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