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In this paper, we present the development of a graphical user interface for a commercially available humanoid robot to study its interaction with children. The interface has been designed to facilitate the overall operation of the robot, and ultimately improve the interaction with children. Four pilot cases are studied to investigate overall effectiveness of the developed robotic setup in interacting...
The author has organized the project activities of computer modeling in teaching physics for IT students at the Novosibirsk State Technical University. The students' teams develop soft-ware products that are virtual counterparts of experimental setups. The developed programs can be used as interactive virtual labs that enhance the physics laboratory practicum. Participation in the project activities...
Educational Universities are gradually enhancing the traditional delivery mode towards blended learning, virtual classrooms and distance learning with the help of technology to reach the various demands of programs needed by people around the world. Learners are looking for specific programs of their interest, regardless of the location. Modern learning trends depend more on the technology and electronic...
In order to comprehensively evaluate and improve the performance of the Rogowski coil electronic current transformer (RCECT), this paper presents a method for steady state characteristic and the dynamic characteristic test. The testing scenario is configured in an electromagnetic transient simulation software (PSCAD), then the digital signals are reproduced as analog signals by amplifiers. The sensor...
While traditional software patches primarily fix bugs, modern online computer games use patches to change gameplay, as well. Despite the importance of gameplay changes for both game players and game designers, to the best of our knowledge, there are no published results nor available 3rd party Websites that analyze game data and patch data. We analyzed the effects of patches on gameplay in League...
The integration of mathematical modelling, proof of correctness and statistical software quality assurance lead to extremely high-quality software. The integration was named as cleanroom software engineering. It proof the correctness of the deliverables of each phase, Instead of the classic analysis, design, code, test, and debug cycle, the cleanroom approach suggests a different point of view. Due...
A multi-channel calibration system is designed to calibrate the pressure sensor in this paper. It composes of digital multimeter (DMM), high performance pressure generator, digital pressure calibrator and computer. Almost 10 pressure sensors can be calibrated at the same time. The upper software of this system is programmed by LabVIEW2014, which has four functions: data acquisition, information processing,...
Computing as a whole suffers from a crisis of reproducibility. Programs executed in one context are astonishingly hard to reproduce in another context, resulting in wasted effort by people and general distrust of results produced by computer. The root of the problem lies in the fact that every program has implicit dependencies on data and execution environment which are rarely understood by the end...
This article considers the basic methods of telecommunication networks modelling, along with the relevant software tools. The expediency of using UNetLab, a new software product for simulation modelling, has been proven. This software is used for the creation and analysis of virtual laboratory-oriented experimental testing benches of telecommunication networks. The article formulates general basic...
Methods and ways to perform denial-of-service attack are analyzed and classified in this work. Famous Denial-of-Service attack classifications are reviewed and analyzed. New elements of modern DoS attack classification are proposed.
Chemical pesticides security and configuration problems of low precision blending process design a kind of liquid chemical pesticide ingredient line automatic control system. System consists of Host-Computer, PLC, weighing instruments and touch-screen configuration, which use Visual Basic develop design software, with data collection, storage and query capabilities. Omron PLC as the master controller...
This study reviews the current situation of Self-Access Media (SAM) and independent learning by looking at Self-Access Learning Materials (SALM) available for Computer Graphics (CG) artists. Since past two decades huge progress in software, hardware, Graphical User Interface (GUI) and World Wide Web (WWW) has enabled many individuals to develop an independent learning attitude by using SALM (mostly...
This paper looks at the conceptual and technical development of a museum display, Temporal Chaos. It lays out the conceptual framework within which this project was developed. What is our understanding of our relationship to media and how does that effect how we think through it? We will look at the theoretical underpinnings of the work and see how they determined the actual object. We will investigate...
Open source e-Learning system is an alternative learning environment in high education to support conventional learning to be more efficient. Most of e-Learning systems are multi platform systems over intranet/internet. High education institutions such as universities have to implement such system to support learning process. E-Learning system has to be suitable with the needs and characteristics...
In 1986, this author presented a paper at a conference, giving a sampling of computer and network security issues, and the tools of the day to address them. The purpose of this current paper is to revisit the topic of computer and network security, and see what changes, especially in types of attacks, have been brought about in 30 years. This paper starts by presenting a review of the state of computer...
The functional diagnosis expert system based on knowledge base in the form of neuro-fuzzy network was proposed in this paper. Current values of diagnostic parameters are measured by sensors. The hybrid expert diagnostic system with neuro-fuzzy network knowledge base supports decisions in the situation when the diagnosis algorithm is not known and is formed from the initial data in the form of production...
Presented model expands the bi-directional interface for human-computer interaction. It broadens the communication channel from a man towards a computer. This is achieved by using a digital camera devices in the HCI interface and the use of novel (taken from the literature) image analysis. Proposed interface use the full bandwidth video channel, thereby increasing the interface adaptability skills...
Software trustworthiness is an important area of software reliability. How to measure it is a challenging. This paper aims at developing a new measurement model of software trustworthiness. For this propose, we first define the trusted evidence as a program unit or element which causes the untrustworthy. Then, we classify them and propose a measurement model to measure the degree of software trustworthiness...
Practical courses in software engineering domain is a crucial task where students start to make their first steps in programming domain. For several purposes, Practical courses are managed by the teachers using appropriate collaborative approaches. These latter seems to be very difficult to be applied using traditional software engineering tools. Practical works are deployed mainly in an Integrated...
The article presents an eye tracking analysis based study in context of learning IT skills. The goal of eye tracking analysis is to determine the gaze movement differences between students with different prior knowledge during answering a question in the topic of computer networks. The gaze movement was tracked by cost-effective Eye Tribe tracker, and the eye movement data was evaluated by Ogama software...
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