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In this paper, we introduce a u-SPACE service robot, designed to help children who may be left alone while their caregivers are away from home. In order to protect children from indoor dangers, this service robot provides customized guiding messages taking into account the location information and behavioral patterns of a child, after the detection of dangerous objects and situations. And these guiding...
The following topics are dealt with : data security; RFID acceptance; ICT collaboration; 3G mobile networking; social networking; social media education; information security and surveillance; microchip implant; biometrics; RFID implant; enterprise software accountability; digital identity; workplace and citizen surveillance; e-learning; LBS tracking and monitoring; emergency management; smart phone;...
We are facing promising developments in the area of mobile services where context-aware systems can take the location and position of a user, her preferences and `smart' objects into account, adding (implicit) interaction between a mobile device (of the user) and the real world. The assimilation of ubiquitous computing by education marks an important step forward, as being pervasive and persistent...
This paper proposes a personal learning assistant called LORAMS (Link of RFID and Movies System), which supports learners with a system to share and reuse learning experiences by linking movies to environmental objects. We assume that every object has RFID tags and mobile devices have a RFID reader and can record a video at anytime and anyplace. By scanning RFID tags of real objects, LORAMS can provide...
With the rapid development in Personal Communication Network(PCS) and multimedia streaming technology, people can get all kinds of digital interactive contents by various mobile devices at any times no mater at any places. Therefore, ubiquitous learning has gradually played an important role in many educational domains. So, we propose an intelligent navigation and learning system applied in library...
Library is always a good place when person need to survey abundant information. But how can it organize the plenty of textbooks, videos and all others kinds of documents to provide each reader to effectively find what they want. With the rapid development in ubiquitous computing and e-learning technology, people can easy to get all kinds of digital interactive contents by various mobile devices at...
This study applies a developed Environment of ubiquitous learning with educational resources (EULER) and conducts a natural science learning to explore its educational affordances. The EULER helps teachers deliver lessons on site and cultivate student competency in adopting information technology to improve learning. To explore educational affordances, the proposed EULER is used for natural science...
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervasive computing technologies and can thus be linked with virtual information such as educational content. We report on our experiences building and deploying the Augmented Knight's Castle, an augmented toy environment that...
With the great progress of information technologies, computers are embedded into everywhere to make our daily life convenient, efficient and invisible. In order to utilize this progress for learning, a scheduler system, a Ubiquitous Learning System (ULS) was proposed. ULS contributes a lot to improve studentpsilas learning efficiency. Yet improvement can still be made to the system by using sensor...
Searching for knowledge is an essential problem that learners face while learning. In a ubiquitous learning environment, it is difficult for a learner to find the right knowledge in time even if the source of this knowledge is very near to his physical location. Therefore, this paper presents a personalized collaborative ubiquitous learning environment in order to support the learner while doing a...
The deployment of mobile and ubiquitous computing in smart objects introduces the concept of an Internet of things which will offer new scenarios for learning processes. This paper presents this concept in relation with some other new alternatives of spaces for learning. A basic architecture for interaction is proposed and a set of prototypes that we have developed are also explained as part of an...
In recent years, there has been a dramatic proliferation of research concerned with the ubiquitous learning (u-learning). The u-learning systems have to be continuously evaluated and improved for ensuring the system reliability. Therefore, this work based on meaningful learning aspect to propose a u-learning evaluation model. The model blends features of u-learning and meaningful learning to construct...
This paper uses the radio frequency identification (RFID) to construct a smart ubiquitous learning environment. In the ubiquitous computing environment, learners can get the right learning contents to achieve self-learning at the right place and the right time through non-contact RFID identification. The learning system is composed of three layers, the portable learning object, the mobile device,...
In recent years, with the advancements in mobile, wireless and radio frequency identification (RFID) technologies, invisible computers are embedded in one ' s life and working environment, and also with the growing of home internet appliances and wide use of RFID tags, it will be possible to realize the intelligence exchange with surrounding matters. When these technologies are used in educational...
The following topics are dealt with: intelligent pervasive computing; intelligent healthcare systems; intelligent and ubiquitous computing in education; intelligent pervasive middleware; embedded system architecture; and RFID application.
With the great progress of technologies, computers are embedded into everywhere to make our daily life convenient, efficient and comfortable. Further more, most of them are small, powerful, intelligent and invisible. In a ubiquitous computing environment, support methods for learning are more effective than some traditional ways, such as WBT (Web-based training) and e-learning. In this paper, we proposed...
Many issues have been identified in outdoor teaching, especially in places that lack the capacity to effectively present information. This study proposes an environment of ubiquitous learning with educational resources (EULER) based on radio frequency identification (RFID), the Internet and ubiquitous computing technologies to resolve such issues. A case study of natural science learning is conducted...
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