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During the past years the design and development of web-based educational systems for special groups of learner has attracted the attention of technology-enhanced learning community. However, although a number of e-training systems are designed to meet accessibility needs and preferences for those groups, most of them anticipate special-purpose training material and keep their training activities...
An educational software, namely ldquoSEE and SEErdquo, that aims to enhance literacy skills of deaf or hard of hearing children is presented in this paper. The proposed computer-based educational environment, takes into account childrenpsilas visual learning characteristics. The software provides a series of adjustable functionalities to the teacher, so s/he can create visual-kinetic educational information...
This brief paper discusses some of the factors to be taken into account in making VLEs fully accessible and usable by all disabled and non-disabled students and staff. The longer version will discuss the results of surveys of disabled students and staff using VLEs and universities and colleges providing them.
In this paper we present research works we are addressing in EU4ALL project (IST-2006-034778) to enable Higher Education (HE) institutions to support and attend the accessibility needs of their students. This approach is based on integrating learning and management of the learning in terms of workflows to support the different types of existing scenarios with a twofold objective. First, involving...
This is a major question for everyone involved in introducing technological innovations in education. Governments in many countries are trying very hard by providing finances and industry on the other hand giving award and equipment in order to introduce ICT innovations in the education sector in a large scale. We can see pockets of ongoing innovations in the introduction of technology in education...
This panel focuses on the development of specifications for new curricula for advanced learning technologies. A competency-based approach is used to specify curriculum at several levels, with initial attempts being made at the undergraduate curriculum.
The Virtual Conductor is an artificial conducting system for tutoring purposes that uses real-time audio analysis of music played by musicians and uses this analysis to animate a virtual human that acts as a conductor. The analysis detects the tempo and the dynamics of the music, compares the results with the score and the intentions of the conductor and modifies the conducting behavior when the musicians...
Our goal in this study was to compare the effectiveness of displaying the open student model as a set of skillometers versus concept maps. The data suggests that concept maps are significantly more effective than a set of skillometers when answering questions that require synthesizing an overview of the topic.
This qualitative study investigates one mechanism for teaching nursing students to be prepared to handle difficult patient situations. Students were required to proactively assess a clinical situation prior to engaging in a solution. This concept of ldquoproactiverdquo reflection utilizing clinical simulations in a nursing laboratory was tested to determine if exposing students to these situations...
In this paper we introduce M-PLAT, an intelligent tutoring system for helping students to learn the basics of programming languages. In fact, the M-PLAT system represents a full collection of intelligent tutoring systems, and due to its modular and hierarchical architecture it can be upgraded to deal with a new programming language that is not yet included in the system. Thus, this tutoring system...
User modeling is the core component for the majority of personalization services. It has become an important factor in the effort to personalize a diversity of Web resources according to userspsila characteristics and needs. While trying to move a step further and model dynamic users in a range of contexts, life-long user modeling, the ability to model a dynamic and changing user throughout lifetime...
In this work we present the architecture of a Web-based system for argumentation (iArgue) that couples collaboration scripts with argumentation. The system takes into account latest research on collaboration scripts and implements script mechanisms for fading, rotation and repetition. The main goal of building this system is to investigate the fading mechanism and its impact on micro-script internalization...
This paper follows a method to effectively provide useful visualizations of learnerspsila behavior in e-learning. The results are some interactive visualization that should provide a much more proactive way of analysis, since it requires having to pay more attention for a complete understanding of the data and also, offers more data in the same time frame and space for the user (teacher). We present...
We present in this paper a computational model for controling the gaze direction of a pedagogical agent. We are using a methodogical approach based on digital video corpora. A video corpus was collected. A subset of this corpus was annotated. Rules allowing for controling gaze direction of an agent were then obtained through statistical analysis on the annotations.
The World Wide Web (WWW) is becoming one of the most preferred and widespread mediums of learning. Unfortunately, most of the current Web-based learning systems are still delivering the same educational resources in the same way to learners with different profiles. A number of past efforts have dealt with e-learning personalization, generally, relying on explicit information. In this paper, we aim...
Intention is an important factor to drive human behavior. With a certain intention, an action becomes more natural and reasonable. In this paper, an agent with intention, which not only possesses facial expressions, hand gestures, body motions, but also holds memory and personality, is presented. The agent exploits the social dialogue to show intention and its care for students in a learning system...
Effective collaborative authoring techniques require tools that consider the social aspects of collaboration in addition to the technical aspects. Collaborative authoring is fundamentally different to individual writing because of the communications that must inevitably take place between team members.Despite the fact that collaborative authoring has greatly increased in popularity in recent years,...
Computer architecture science evolves continuously. This work describes a methodology to teach a system which is integrated by several processors in just one chip. The description of how to implement a biprocessor system within an FPGA is proposed. Thus, the student will simultaneously acquire advanced knowledge on microprocessors, focusing on the operational behavior and structure of a biprocessor...
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