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Provides an abstract for each of the presentations and a brief professional biography of each presenter. The complete presentations were not made available for publication as part of the conference proceedings.
Development of intellectual information technology augmented reality for persons with disabilities, including converting visual images into sound and vice versa by generating a single concept. Use of the unified knowledge base for operating mechanism, that stores images concepts.
In this paper, a dynamic model is proposed for a carangiform-like robotic fish swimming both forwards and backwards. The robotic fish, which consists of a streamlined head, a flexible body and a caudal fin, is able to propel itself by generating a traveling propulsive wave traversing its body. We first modify the classical body wave function suggested by Lighthill to fit our robotic fish. Then we...
Segmentation of a scene to the part made is a challenging work. In this paper a graphical model is used for this task. The methods based on geometrical derivatives such as curvature and normal often haven't good result in segmentation of geometrically-complex architecture and lead to over-segmentation and even failure. Proposed method for segmentation contains two steps. At first region growing based...
Marine phenomena such as algal blooms can be detected using in situ measurements onboard autonomous underwater vehicles (AUVs), but understanding plankton ecology and community structure requires retrieval and analysis of water specimens. This process requires shipboard or manual sample collection, followed by onshore lab analysis which is time-consuming. Better understanding of the relationship between...
P2P has become more and more popular because of its convenience and low cost to deploy. Recently it's applied to several fields such as streaming, instant messaging, distributed storage and file sharing. The model of P2P has evaluated from central control to fully distributed. When the overlay reaches a great scale, it's necessary to know the network size of this P2P overlay for optimizing the overlay...
In this work, active wave simulation on Cellular Nonlinear Network was computed for path planning on the GPU of a NVIDIA GTX275 video card. In software part, QtOpenCL, which is a wrapper library of OpenCL, was used to make code portable for systems with different GPUs. We achieved promising results comparing to results achieved by both CPU and FPGA. We have implemented different hardware and software...
This paper presents the general structure and implementation features of the original complex software for command and control of the anthropomorphic gripper for robots. The software has three modules: RoboVISION, RoboSIM and RoboCOMMANDER. RoboVISION is a software module for tracing, visualization, shape recognition, measurement, and efficiency evaluation for 3D model generation of objects to grip...
An approach in advancing the field of medical robotics is via a more efficient preparation of robotic surgical intervention using accurate simulation. Our intra-operative virtual system for robotic tracheal-oesophageal puncture is modeled using an object oriented method. The interaction between rigid tools and flexible organs is simulated with finite element method codes integrated within the framework...
An improved PSO algorithm which is applied to mobile robot path planning is proposed. In this paper, we use the grid method to decompose two-dimensional space of the robot path to build the path space model. Using this method is simple and easy to achieve computer modeling, storing, processing, updating and analyzing. It can make the pairs of particles in the algorithm exchange information by leading...
This paper describes the hardware and software of the avionics for a mini-helicopter robot called Colibrí, which provides the instrumentation, intelligence, and energy to the autonomous navigation. The paper describes the function of each electronic device in the navigation system and explains the tools for rapid software prototyping. This programming environment uses a high-level graphical language...
Virtual robotic environments are commonly used to develop, prototype and simulate control strategies and algorithms for single or multi-robot systems. Once developed, the control strategies and algorithms can then be implemented on physical systems. However, the transition from virtual to physical systems can be rather tedious due to different programming languages, application programming interfaces,...
Internet based teaching and learning systems are ready for the connection with engineering systems at companies and teaching purposed laboratories. In order to make this connection possible, organized descriptions and functionalities are being developed for computer based course programs in engineering. This paper discusses several selected issues from this area. After an introduction about the cited...
This paper describes about the effect of social robot's behavior on human performance. The robot behaves based on an artificial mind model, and it expresses emotions according to the situation. In this research, we consider about the case where human and the robot learn cooperatively. The robot emotionally reacts to the joint learner's success and failure. The experimental result shows that social...
Mechanical transmission system is used to transfer energy and motion. Conceptual design of mechanical transmission system is an early stage in the product design process, which has an essential effect on product innovation. This paper is devoted to presenting a systematic approach to conceptual design of automated mechanical transmission system and its realization, based on the functional decomposition...
Recently the reinforcement learning method is actively used in multi-agent systems. Because of this method played a significant role by handling the inherent complexity of such systems. Robotic soccer is a multi-agent system in which agents play in real-time, dynamic, complex and unknown environment. Since the main purpose of a soccer game is to score goals, it is important for a robotic soccer agent...
Recent advancements in the neuroscience and engineering of brain-machine interfaces are providing a blueprint for how new co-adaptive designs based on reinforcement learning change the nature of a user's ability to accomplish tasks that were not possible using static methodologies. By designing adaptive controls and artificial intelligence into the neural interface, computers can become active assistants...
The world population is growing older. Global aging is occurring at a rate never seen before, it is expected that in 2040 there will be three times more people over the age 85 than there are today. Even if nursing homes and other care facilities can provide assistance, space and staff shortages are already becoming an issue. One of the aims of this work is to show the benefits of robot's physical...
This paper discusses some questions and the limitation in traditional teaching of computer graphics(CG), and a new teaching model-case teaching is presented according to the characteristic of CG, namely all theories or algorithms of CG are included in a synthetic computer scenes case. Then a concrete case is designed and implemented by Visual C++. Implementation steps for case teaching is introduced...
A model for realizing ant-inspired algorithms that coordinate robots within a fixed, geographically constrained environment is proposed and illustrated. The model, dubbed cellular ANTomata, inverts the relationship between ant-robots and the environment that they navigate: intelligence now resides in the environment rather than in the ants. The cellular ANTomaton model is illustrated via three proof-of-concept...
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