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Traditionally e-learning systems are emphasized on the online content generation and most of them fail in considering the requirements and learning styles of end user, while representing it. Therefore, appears the need for adaptation to the user's learning behavior. Adaptive e-learning refers to an educational system that understands the learning content and the user interface according to pedagogical...
Laboratory work, in the disciplines of engineering and physical sciences, has a strong impact on students' learning outcomes and it is considered to be at the heart of learning. Hardware experimental environment is usually treated as an exclusive resource for single user usage. However, the actual test run time is rather short and most of the time is wasted leaving these costly resources idle. With...
Presently the latest internet rage is the blog, the blog's interface is highly readable which makes it very attractive to users. By synthesizing the synergies of e-Learning systems with blogs, so that e-Learning content can be presented in a blog style, such that the attractiveness of e-Learning would be enhanced to prospective e-learners, is the primary focus of this study. Combining the above stated...
This paper proposes a question and answer e-Learning system for Japanese language learning.Utilizing the system, learners ask the questions and teachers answer the question. This is an a synchronous and synchronous teaching-learning environment. To alleviate the burden of teachers, the system checks whether there is a same Q&A in FAQ or not, if the same Q&A exists, then the system answers...
3D virtual worlds are potent digital ecosystems because the 3D interface simulates real-world environments and the community of users creates a dynamic, real-to-life economy and in-world culture. Some virtual worlds such as Second Life empower users to generate in-world content through object building tools and programming languages; indeed the content in Second Life is entirely user-generated. This...
This paper presents the proposal of INCA (integrity, non-repudiation, confidentiality and authenticity), a flexible and scalable security service for e-learning applications. This service provides interfaces for use in any Web-based collaborative learning environment. The main features of the service and a case study on its application in the Sakai chat tool are outlined. The case study is presented...
Recently, the number of people who want to study online has gradually increased. In addition, the desire of people is also increasing, which represents their special knowledge and personality with the advent of the new paradigm of UCC (User Created Contents). Most of the educational Web-sites currently offer boring and unified educational contents with no interesting objects. Thus, this thesis aims...
In subjects, where a major part of the education is based on visual information, like geosciences, architecture or civil engineering, this information is often tied to a specific location. Field studies and excursions are thus an essential part of the education in such subjects. This paper describes an application designed to bring the advantages of collaborative, technology enhanced learning into...
At many universities, Web lectures have become an integral part of the e-learning portfolio over the last few years. While many aspects of the technology involved, like automatic recording techniques or innovative interfaces for replay, have evolved at a rapid pace, Web lecturing has been independent of other important developments such as Web 2.0.Web 2.0 is an emerging trend that among other things...
Along with explosive growth of the IT and Internet, they have led much development on education, such as e-learning, distance learning and on-line learning etc., which provide learners with another better alternative for learning at anytime and anywhere. Practically, the essence of the Information technology application on education is that Learning is the essential and the technology is the auxiliary...
Advances in Internet connections speeds and computer hardware means that web content has grown richer and more interactive for users. One such area is Web3D which has seen the emergence of ISO standard technologies such as VRML (Virtual Reality Modeling Language) and its XML-based (eXtensible Markup Language) successor X3D(eXtensible 3D). X3D, in particular, presents opportunities for further integration...
Userpsilas Reference Feedback and trust information is needed for both learners and teachers in virtual university system. In this paper, we presented an advanced Petri Net model to manage the workflow of a web-based multiple participants in virtual University. The presented approach not only can conspicuously help the developer to comprehend the interaction relationship but also to easily construct...
The rehabilitation of a patient with acquired brain injury begins during the acute treatment phase. It is important to focus on maximizing the patient's capabilities at home and in the community. Positive reinforcement helps recovery by improving self-esteem and promoting independence. In this context, user interface design is very important for several reasons. First of all the more intuitive the...
The abundance of information and communication technology and especially internet services demands changes in lecturerspsila head-on teaching methods towards new directives. This article presents some examples of human-centred use of information technology, applied in the subject of human-computer interaction. Examples include the open source learning management system moodle, video based lecturing,...
This paper describe the case study of developing and providing the ontology-based educational information search service to overcome the limitations of the existing keyword-based search service. We used the OWL-DL 1) to build the core ontology DB from the existing metadata DB represented by the LOM, 2) to build the domain ontology DB of middle school Mathematics contents DB, 3) to merge the core ontology...
Our time is branded by the orientation towards e-learning in several education fields. Yet, the remote teaching means satisfying the needs of specific engineering studies remain limited to simulated applications or virtual laboratories which involve a reduced assimilation of the taught material. This paper introduces a real laboratory control based on a Web embedded system and an interactive Web application...
The use of technology can be a key element in strengthening the art of independent learning. This paper discusses the issues in creating an interactive educational environment, most suited to children. We introduce the features of the interactive learning system (ILS); a software which is an integration of teaching, training, testing, learning, analyzing, and mastering; with a high level of interactivity...
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