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This work describes the development of a 3D virtual world with remote experimentation applied to Science teaching. The student, using avatars, can explore the virtual world and interact with a remote lab which shows images captured from a real microscope, with samples of roots, stalks and leafs.
This work proposes the use of interactive digital TV as an interface for access to remote experimentation laboratories, because remote labs can fulfill the purposes of experiments in various areas of education, and digital TV can be used with interactive applications. The proposal described in this paper was based on the interactivity features of digital television systems, as well as on the particular...
This paper discusses aspects of Information and Communications Technologies and how they have influenced our daily lives, especially our educational models. Despite the technological advances, the lack of interest of young people for science and technology careers increases and it is even more worsened by the fact that an extremely small number of schools have science and computer labs in Brazil....
Este documento faz referência a uma experiência de integração das TICs em cenário educacional no âmbito da Educação Básica a partir da utilização de laboratório remoto via dispositivos móveis. Para isso apresentaremos projeto piloto desenvolvido pelo Laboratório de Experimentação Remota (RExLab), da Universidade Federal de Santa Catarina (UFSC) e co-executado pela Escola de Educação Básica Maria Garcia...
One of the difficulties present in the engineering teaching is the lack of practice and interaction with the phenomena in study. The use of remote experiment can aid in this learning process reducing difficulties and shortcomings related to the lack experimentation and interaction with phenomenonthat occur in traditional classes. This paper reports on the use of a remote experiment used for students...
Remote experiments are currently being performed on mobile devices. The intention of combining mobility and remote experimentation is to minimize the space-time barrier, providing students with faster access to information to continue their technology and engineering studies. The architecture of the technologies presented in this paper has been implemented based on the integration of a learning management...
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