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In Malaysia, the main focus of Jabatan Kemajuan Orang Asli (JAKOA) is helping aboriginal people on various aspects in their lives. For example, education, accommodation, basic survival skills and other facilities for this group of people to adapt and survive in modern times of Malaysia [1]. However, are these efforts enough? The Mah-Meri people are one of the nineteen tribes of aboriginal people in...
New media arts are an innovative genre of artworks in which artistic expression is explored and developed by the artist. This genre of new media arts is created in a vast number of ways. Currently, digitized collection systems are commonly used by galleries and museums for traditional art [1]. The need for documentation and archiving complex new media artworks is now increasingly crucial for future...
Color selection is important as color could adversely affect the entire design if not appropriately applied in icon design. Color is also visually important to make a design more attractive, legible and viewer-friendly. The function of icons in computer display is for direction and navigation. Color and icon are both of equal importance in Graphical User Interface environments. The combination of...
The purpose of this paper is to explore how user experience (UX) influences user satisfaction when interacting with digital culture heritage online collections from non-expert perspective. Non-experts are categorised as apprentice investigator and general public. UX factors and website features that influence user satisfaction were identified and investigated. The relevancy is to examine whether existing...
Tourism is considered as one of the most effective service industries in the economic development process in developing countries. It is believed today that if all the potentials of this industry are taken into consideration, it could become one of the pillars beside economy and culture for the development of a city. With its various historical and ancient constructions, Esfahan is considered one...
A museum is not just a place to display or store collection. Recently, it has become cultural centre and a place for education. However, young visitors do not visit the museum as often because the collections and displays are not attractive enough to them. Lately, there has been an increase in the usage of the touch screens in local museums, but there are still interface distractions causing lack...
Graphic design has relied on print since its emergence. Like most of life aspects, graphic design has been affected by technological development and the usage of digital media for visual communication, which was reflected in the role of the graphic designer and his job duties. This study aims to identify required competencies for the traditional graphic designer in order to transit them into digital...
Research into new interaction devices has garnered much attention in recent years. A key factor in digital games is the immersion of players as they seek to enhance their experience in the virtual world created by them. This immersion can be achieved in different ways, such as graphics effects, realistic physics, artificial intelligence and even from user inputs. The Nintendo Wii controller, Sony...
This paper addresses the importance to integrate user experience (UX) in cultural heritage digitisation and preservation initiatives. UX is an essential consideration that should be acknowledged and implemented when initiating digital culture heritage preservation. It is because UX is beyond the usability of a product or system. It includes both pragmatic (function and features) and hedonic (user...
The aim of the paper is to encourage Digital Media Department students of Faculty of Creative Multimedia, Multimedia University, Malaysia learn about Malaysian folklore through the exploration of game teaser. Students were assigned a project on creating a game teaser to introduce the different folklores. The goal is to encourage students to think creatively based on their interpretation, imagination...
The purpose of this study is to investigate the students’ preferences on page and content design of e-books. Three e-books in portable document format, which differ in contents, appearance and layout, are selected as study materials. An online survey is conducted, and 99 questionnaires are returned. Results of the study show that navigation design greatly affects overall ease of use of e-books; and...
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