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We present a different approach to a class of pursuit games: the Multi-Predator Multi-Prey domain. In the typical game, a group of predators tries to capture a group of prey, and all the agents have perfect knowledge of prey and predator positions. In our problem definition the prey-agent and the predator-agent have only local information provided by its vision range, each predator independently tries...
We analyze how the interconnection of subsystems affects the network dynamics of the overall system’s connective stability. Closed form equations for the magnitude of the interaction between subsystems are obtained to aid in the design of nearest neighbor interconnected subsystems and fully interconnected subsystems.
Advances in design and fabrication technologies are enabling the production and commercialization of sensor-rich robotic hands with skin-like sensor arrays. Robotic skin is poised to become a crucial interface between the robot embodied intelligence and the external world. The need to fuse and make sense out of data extracted from skin-like sensors is readily apparent. This paper presents a real-time...
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