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Usability refers to the ease-of-use, learnability, and satisfaction of an individual's interactions with an interface. With the increased fielding of constructive simulation and personal computer-based simulation for training, there is a growing need for proper usability evaluations during the developmental phase of a product's lifecycle to ensure higher rates of effective use, understanding, and...
Training in virtual environments (VEs) has the potential to establish mental models and task mastery while providing a safe environment in which to practice. Performance feedback is known to contribute to this learning; however, the most effective ways to provide feedback in VEs have not been established. The present study examined the effects of differing feedback content, focusing on adaptive feedback...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.