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If network congestion occurs, packets cannot be delivered timely, the data rate decreases significantly and the required level of QoS cannot be achieved for all nodes. Especially in Home Area Networks (HANs) with limited uplink bandwidth for internet access, congestion is a major problem. Different approaches for congestion aware link sharing and QoS provisioning exist. Also the Distributed Fair Congestion...
In this paper, we describe a mobile application that synchronizes the playback of a video stream among a group of mobile devices while the video playback is controlled (e.g. pause, resume, seek) by one of the devices. This feature allows a group of people to collaborate remotely in real-time through watching the same video on their mobile devices. To make this application work for heterogeneous mobile...
Small playback lag in live streaming is important for time-critical and interactive applications such as live stock, market updates, sports and remote education. In this paper, we present Elite addresses the playback lag problem in peer-assisted live streaming systems. Instead of deploying a large initial offset to all the users, Elite seeks the possibility of initializing users with layered proportional...
The DVB-T or Digital Video Broadcasting — Terrestrial will be the next standard of television broadcasting in Indonesia, replacing its predecessor the analogue one. This standard will create a new department in the broadcasting system which will be known as “Penyelenggara Multiplekser”. This department has a responsibility to multiplex all of the existed programs into a single stream ready to be modulated...
The last decade has seen the emergence of the concept of converged IP networks, which make use of a multitude of heterogeneous core and access networks. We have also witnessed the proliferation of numerous multimedia services such as audio/video streaming, VoIP, or IPTV. The users' satisfaction and the perceived quality are being recognized as crucial for the successful provisioning of these services...
Finding suitable multi-hop routing paths for video streaming remains a challenging issue for 802.11 based multihop wireless networks. In this paper, we present an analytical approach that takes cross-layer factors into account and propose a new routing metric based on optimizing a queueing model that considers local data transmission rates, interference and packet drop rates. Simulation results using...
Online videos are one of the most prevalent forms of communication over the Internet because humans are attracted to visual stimulations. Multimedia services, especially real-time services, require data to arrive on time. Unlike any other transmissions, video streaming needs to be monitored and adapted to bandwidth, when the video stream passes through the best-effort environment. A guaranteed QoS...
HTTP Adaptive Streaming (HAS) is rapidly becoming a key video delivery technology for fixed and mobile networks. However, today there is no solution that allows network operators or CDN providers to perform network-based QoE monitoring for HAS sessions. We present a HAS QoE monitoring system, based on data collected in the network, without monitoring information from the client. To retrieve the major...
Both of Quality of Service (QoS) and Quality of Experience (QoE) are defined to specify the degree of service quality. Although they are dealt with in different layers in multi-layered models, collaboration of these is necessary to improve the user satisfaction for telecommunication services. In this paper, after sorting out the concepts and specification of QoS and QoE, a service quality coordination...
Recently, Peer-to-Peer (P2P) based multi-party video conference systems have been widely deployed. However, those solutions suffer from high cost when multiple users simultaneously distribute video streams to receivers. Most existing systems only support up to a dozen of users at the same time. In this paper, we propose a novel approach to construct and manage a heterogeneous P2P network for scalable...
In Wireless Multimedia Sensor Networks (WMSNs), data fusion and collaborative in-network processing operations often require effective multimedia synchronization control. Extensive researches have been done in the traditional networks. Most of these works assume that there exists a powerful synchronization controller in the network. However, for WMSNs, the in-network processing of the multimedia content...
Due to the growing popularity of smart phones, video streaming on wireless network has increasingly become a pivotal application for customers. Comparing with wired network, packet loss and transmission delay are two of the major hurdles to achieve a friendly user experience. In this paper, we propose an adaptive re-transmission scheme in the radio layer based on the priority of each frame, which...
With the development of wireless networks, the requirements on multimedia traffics, such as data, audio and video are more and more intensive. However, it is a difficult question to guarantee the Quality of Service (QOS) in the system. Based on the 802.11b/g multimedia communication system, this article brings forward 802.11UEDCF extensible protocol by analyzing the principles of 802.11DCF and 802...
Multimedia communications over Wireless Local Area Networks like hotspots, are a challenging issue due to the best-effort nature of Internet communications. In a previous work we introduced a Dual-Queue Rate-Controlled mechanism for Access Points (DRAP) in a Hotspot scenario. DRAP has shown to provide some Quality of Service (QoS) guarantees to audio and video traffic flows in the presence of TCP...
A QoS-aware and priority-based multipath routing (QoSPMR) algorithm is proposed for WMSNs. The proposed algorithm comprehensively considers the categories and priorities of multimedia streams, the residual energy of nodes, the local link reliability between nodes, the local congestion status and the distance from the candidate next hop nodes to the sink. Simulation results show the QoSPMR algorithm...
The IEEE 802.1 Audio Video Bridging (AVB) standard is increasingly seen as a next generation real-time communication system for various application domains. The most important requirements are a short latency and a low jitter of the data transmission. One of the biggest impacts on the latency and the jitter of a reserved real-time stream is the interfering non real-time traffic. This paper presents...
Energy consumption in wireless sensor networks (WSN) was always a basic constraint to respect. But, with the appearance of Wireless Multimedia Sensor Networks (WMSN), another basic constraint comes from added, which is the traffic performance in terms of delay, throughput, and Packet Delivery Rate (PDR). The choice of channel access method can help us to better respond the two constraints in WMSN...
Screen is becoming a new dimension in cloud computing platforms, and low latency screen sharing in unreliable networks is becoming more and more important. Due to the different characteristics between the screen codecs and video codecs, current transmission technologies on low-latency video streaming cannot be directly applied to screen sharing. So in this paper we first theoretically analyze the...
LTE standard defines strict requirements for service classes in order to provide end users with exceptional QoS characteristics including fast connectivity and high data rates. However there is no standard scheduling algorithm defined for LTE and the task of protecting end user satisfaction while maintaining service class restrictions is left upon the service provider and currently is an open issue...
Video multicast is an important application for P2P networks, which can benefit from the load repartitioning and large scale distribution properties they offer. In this context, the Orchard algorithm was developed in 2007, with an aim to build a P2P system meeting video multicast requirements. However, Orchard suffers from a slow overlay construction and a potentially high end-to-end delay. In this...
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