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We propose a novel middle level estimation of traffic scenes: Collision Risk Rating (CRR). Given a video sequence from a dashboard camera as input, the objective is to estimate a rate that describes "how likely a collision could happen". CRR's problem setting is similar to that of video classification, but it is more complicated and requires rich feature representations to capture the different...
State-of-the-art video deblurring methods are capable of removing non-uniform blur caused by unwanted camera shake and/or object motion in dynamic scenes. However, most existing methods are based on batch processing and thus need access to all recorded frames, rendering them computationally demanding and time-consuming and thus limiting their practical use. In contrast, we propose an online (sequential)...
This paper propose an autonomous landing method for unmanned aerial vehicles (UAVs), aiming to address those situations in which the landing pad is the deck of a ship. Fiducial marker are used to obtain the six-degrees of freedom (DOF) relative-pose of the UAV to the landing pad. In order to compensate interruptions of the video stream, an extended Kalman filter (EKF) is used to estimate the ship's...
The paper presents a new method of vehicle speed estimation using image data processing. The presented method employs conversion of greyscale input images into binary form. Image conversion into binary form is based on small gradients in the input images. Contents of the obtained binary images correspond with traffic scenes presented in the input images. Vehicle speed is estimated on the basis of...
Modern autonomous mobile robots require a strong understanding of their surroundings in order to safely operate in cluttered and dynamic environments. Monocular depth estimation offers a geometry-independent paradigm to detect free, navigable space with minimum space, and power consumption. These represent highly desirable features, especially for microaerial vehicles. In order to guarantee robust...
This paper presents a single-chip trinocular disparity estimation processor, capable of computing in real-time up to 2048×1080 resolution depth maps at 32fps with up to 256-pixel disparity range using two/three CMOS camera sensors. The most important feature of the presented design is that the chip is based on a trinocular adaptive window matching process that requires very limited on-chip memory,...
Recently, non-fixed camera-based free viewpoint sports video synthesis has become very popular. Camera calibration is an indispensable step in free viewpoint video synthesis, and the calibration has to be done frame by frame for a non-fixed camera. Thus, calibration speed is of great significance in real-time application. In this paper, a fast self-calibration method for a non-fixed camera is proposed...
Capturing or acquiring video data from advanced gadgets, like cell phone cameras, smart phones, camcorders, etc., is very recent and up growing trend. With the advancement of the video camera as the integrated part of these multimedia devices generates necessity for video stabilization. Digital video stabilization or video frame alignment techniques are used to improve quality of input video by removing...
Video analysis is an essential process to segment and summarize sports videos automatically. In this paper, we propose fast and simple computer vision algorithms which can be employed to an event segmentation system for basketball broadcasting videos. In our approach, camera panning is estimated by the optical flow estimation and flow segmentation algorithms. For recognizing shot classes and clock...
We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-domain scene flow formulation, which allows us to obtain highly accurate spatiotemporal reconstructions of shape and motion. We solve the underlying optimization problem at real-time frame rates using a novel data-parallel...
In recent years, the demand of immersive experience has triggered a great revolution in the applications and formats of multimedia. Particularly, immersive navigation of free viewpoint sports video has become increasingly popular, and people would like to be able to actively select different viewpoints when watching sports videos to enhance the ultra realistic experience. In the practical realization...
This thesis is devoted to development of visitor's queue density analysis and registration method for a retail videosurveillance systems. Developed method of foreground segmentation is based on initial background modeling, selective temporal median filter and local binary patterns. Based on the literature review, a problem statement has been examined and investigated. Basic methods and their limitations...
The paper presents the concept of a practical free-viewpoint television system with purely optical depth estimation. The system consists of camera modules that contain pairs or triples of cameras together with the respective microphones. The camera modules can be sparsely located in arbitrary positions around a scene. Each camera module is equivalent to a video camera with a depth sensor and microphones...
In this paper, we proposed a video stabilization algorithm based on an efficient block matching on the airplane using Kalman Filtering. This algorithm uses the bit-planes to estimate and compensate the translational motion; while to compensate the rotation motion vector experienced in the video sequences we use the four local estimation approach to compute the rotational resultant vector. The global...
Landslide is a common geological disaster, which seriously threatens people's safety and property. The landslide monitoring has great significance in reducing loss due to landslide. This paper introduces a real time landslide monitoring method using computer vision technologies. Our method uses a fixed video camera and a processor which is inexpensive yet efficient and is semi automatic. The method...
In this paper we introduce a new data driven method to novelty detection and object definition in dynamic video streams that indiscriminately detects both static and moving objects in the scene. A sliding window density estimation is introduced in order to reliably detect texture edges. A Sobel filtering process is used to extract gradient of edges. Using this new approach, the detection of object...
Handheld camera such as a mobile phone, action camera, and portable camcorder suffer from video instability due to unintentional shakes. This paper presents a video stabilization approach to enhance a shaky video acquired by consumer handheld camera. The proposed algorithm consists of three steps: i) generation of the binary image based on vertical class, ii) estimation of homography, and iii) frame...
Micro aerial vehicle (MAV) can be used as an efficient image acquiring tool. However, aerial video sequence has a large amount of redundant information, which will delay the scene reconstruction process and decrease the structure accuracy. Meanwhile conventional frame decimation approaches normally have time-consuming feature matching step. This paper proposes a hierarchical frame decimation approach...
This paper presents novel results on temporally consistent depth estimation with the use of noise removal from video. Basing on the prior works, a novel, more advanced noise reduction algorithm is proposed. It uses motion compensation and additional refinement for elimination of artifacts. Also, exhaustive results, both subjective and objective, are presented for commonly known MPEG multiview test...
Live results obtained from the first real-time high-resolution free viewpoint synthesis hardware that utilizes three-camera disparity estimation are presented. The proposed hardware generates high-quality free viewpoint video at 55 frames per second on a Virtex-7 FPGA at a 1024×768 XGA video resolution for any horizontally-aligned arbitrary camera positioned between the leftmost and rightmost physical...
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