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To achieve EMC compliance one cannot ignore EMC education as a dependent variable factor for all involved. At the dawn of the radio era Crystal and TRF radios (Tuned Radio Frequency) were very kinesthetic to operate, creating deep learning understanding. Just as we take traffic lights at intersections for granted every day, likewise one may assume that the rules that govern cell phone use, radio listening...
The study aims to measure Bina Nusantara University students? perception towards cultural value. Dimensions of gauged cultural value consisted of five indicators, namely power distance, uncertainty avoidance, individualism vs. collectivity, masculinity vs. femininity, and long-term orientation vs. short-term orientation. The study oriented to provide input for the organization upon the perception...
The software architecture is usually the first design artifact that addresses quality issues (e.g., performance, security). Also, the architecture is reference point for other development activities, e.g., coding and maintenance. Based on our experience teaching software engineering and architecture at different institutions and levels, we discuss what makes teaching software architecture difficult,...
This paper presents issues of computer programming and results of controlled experiment conducted to evaluate and understand the significance of pair programming in the teaching of programming. It involved 42 second year students attending object-oriented programming in Java, CISM 214 module as an elective at our institution. The experiment assessed the time for task completion, code correctness and...
Smart boards enable students to learn and explore new concepts using technology to create a more dynamic learning experience. Students become more excited about learning when the smart boards are incorporated into the lesson. Many educators encourage the use of smart boards in teaching and learning. This paper presents a conceptual framework for the use of smart boards among students and teachers...
This multi-year research study examines knowledge and perceptions of computer science (CS), disparities in access, and barriers to offering CS. In particular, the analysis identifies differences by demographic to gain insight into inequities in CS. The first year of the study surveyed 1,673 students, 1,685 parents, 1,013 teachers, 9,693 principals, and 1,865 superintendents. We found most respondents...
As the world becomes more complex & the democracy is spreading more & more, the fact that the youth must be capable of solving the most difficult issues & to examine critically the conditions & to weigh the alternatives & to take good decisions based on active thinking becomes obvious. In the same time it is also obvious that the critical thinking is encouraged in an appropriate...
Education is a key component of society and is directly tied to its prosperity. In recent years we have seen changes in the labor market as a consequence of the development of information technology and globalization. This implied a major transformation in the structures of career and work. Therefore, the educational and careers services faced the challenge of responding to a wide range of different...
It is very hard to properly motivate students to learn abstract programming concepts and programming is generally considered as hard. Students tend to fear programming courses and they develop skeptic attitude towards this kind of courses. One of the key factors that contribute to this kind of attitude is abstract nature of programming and the fact that students do not realize why exactly they should...
This article describes what is important for the employee and for the students in universities. The paper provides a theoretical and pedagogical foundation for helping teachers and researchers use more effective practices on the lessons. Due to a project a new assessment system was made based on the motivation of the employees. To pay heed to both aspect can produce a better quality for an institute...
While gamification has been studied, applied, and sometimes contested within a variety of contexts (especially education and business), the concept of avatarification -- the utilization of virtual self-representations within a mediated environment -- is relatively new and has great potential for enhancing learning contexts. Building on previous work which suggests that people behave consistently with...
The annual International Mechatronics Educational Project (IMEP) was set up as a cooperation between three European universities from The Netherlands, Germany and Belgium in 2013 and was held for the 3rd time in Spring 2015. IMEP 2015 started with a kick-off meeting in February and ended 17 weeks later with an assessment including a demonstration of the students' work. During the fifth and tenth week...
This paper presents some of the findings of a nationwide study, which was designed for understanding aspects related to the use of Communication Technology (CT) among higher education students in Portugal. This descriptive and exploratory study essentially focused on gender issues, particularly on how they influence the students' perception regarding the use of CT. The data collection method selected...
Space science is a field that is gaining much attention of students and society in Malaysia after the success of sending an astronaut to the International Space Station (ISS). This pilot study aims to investigate secondary school students' perception and attitude towards space science in Malaysia. The study was conducted by using a questionnaire containing 10 items measuring students' perception and...
The development in education in the 21st century has demanded Malaysian students to be on par or better with other students in advanced countries. Various pedagogics of teaching and learning are introduced in the class in order to produce good students in thinking, technical and moral values skills. One of the pedagogics introduced is using robotic education in the Malaysian education system. Among...
Robots created for education have different purposes, from learning algorithms to learning robotics. It has been shown that robots can increase the student's interest. Our proposed robot, REDi, uses wire programming to introduce students to the basics of robotics and algorithms. With this robot, attractive, interactive demonstrations can be achieved even with students that have no background in the...
Learning programming is a complex task that poses significant challenges. Students face different kinds of difficulties at complex levels that traditional teaching/learning methods are nor able to cope with. For this reason, several authors have researched the pedagogical effectiveness of program visualization and animation, and developed some tools. Animation can help students on the analysis and...
The aim of NeRePa, a web-based interactive system, is to enhance students' understanding and learning experience on financial analysis methods and concepts. The system provides first year project management students with hands-on problem-solving skills and knowledge on financial analysis methods such as Net Present Value, Return On Investment and Payback Period methods which are used in evaluating...
Educating the public about photovoltaics as a power-producing technology has proven to be challenging. Qualities a person associates with power production like motion, sound, smoke, and vibration are not present with photovoltaics panels as there are none of the moving parts commonly associated with power production. To assist students in connecting with solar power, we help them feel the power by...
Within this article we present some results of an investigation that aimed to identify and characterize the students' use of Communication Technologies to Support Learning (CTSL) in Portuguese Public Higher Education (PPHE). In order to achieve the goals set, a nationwide descriptive study was developed and an online questionnaire was elaborated and provided for data collection. This article presents...
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