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Modern students have been brought up on the literature in the style of “fantasy” and computer games, so reading scientific literature and watching science films seems boring to modern students. To solve the problem of increasing students' interest in learning we offer a MOOC in form of “Quest”-style.
Graduate engineering students with lifelong learning skill can be achieved using flipped classroom strategy. Flipped classroom is one of the active learning strategy in which class time is used for problem-solving, application building, activities and to give more attain to individual student understanding whereas out-of-class time used for content delivery through video lecture. This paper presents...
During the past two decades, game developments have been increasing rapidly. In developing these games, there are various algorithms involved. The objective of this research is to develop an educational game by using the Cellular Automata Algorithm (CAA) to construct areas in the game. It is used for generating a dynamic labyrinth, so that it always changes in every game play. Therefore, it basically...
This paper takes a three dimensional approach - technological, human and practical - to highlight the elementary aspects of online learning premises. Today Learning Management Systems are complex applications, which offer faculty and learners many different tools to aid in implementation of an online learning experience. The students need to be empowered towards their own learning in a way that the...
Math readiness presents a real challenge for both K-12 and college-level education. It affects mathematically intensive science, technology, engineering, and mathematics (STEM) fields of endeavor and threatens our readiness to invent and adapt.
Changes in technology and lifestyle bring about changes in the way humans acquire knowledge. In many cases, traditional methods of teaching are proving unsuccessful. These changes bring about a challenge: how can knowledge best be transmitted, ensuring that the students understand the material, and are able to successfully utilize it when solving problems? This challenge is very pressing in the area...
With the rapid development of information technology industry, educational game has made a rapid popularization. Many domestic and international experiences show that educational games play an important influence on the growth of young people. However, media reports and academic research information show that while educational games improve the learning interest of youth, it also has many problems...
Behind the creation of small thing to big things technology is required. Computer is not exceptional among the technological invention. Today is the world of computers. One cannot imagine a day without using a computer. The word Information technology is originated form computers. The impact of information technology is everywhere. We are discussing the needs, advantages and disadvantages of IT. We...
Researchers have been searching for alternatives in teaching programming subjects. A reason to this is due to the fact that the compulsory subject in the field of Information Technology has been a challenge and they are tough subjects to learn. On top of that, lacking the understanding in concepts has reduced undergraduates' interests to pursue further exploration and self-experimentation. In this...
With the development of information technology, the infusion of multimedia into education has altered considerably the instructional strategy in education institutions and changed the way teachers teach and students learn. So aiming at multimedia technology applied for modern teaching and learning, the relevant concepts and unique characteristics was firstly explored, and then the multimedia design...
This paper presents a method of teaching English, based on the technology of multi-media, mobile facility. This method is based on individualized system of instruction (ISI), which can be used on other subjects learning. The platform is an application on the Web-based diagnostic test evaluation and feedback adaptive learning system, aimed at teaching through information technology and content integration,...
Personalized teaching systems are gradually introduced into the teaching field along with the development of information technology and many fruits are achieved. But people must re-examine the teaching and learning based on information technology with the arrival of Web2.0 era. There is no doubt that the development and utilization of Web2.0's ideas and technologies have been bringing new vitality...
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