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Challenges and competitions offer a compelling platform for engaging students and lifelong learners in new technologies and skill development. This special issue explores a sampling of challenge-based approaches to education and community outreach.
Educational data preprocessing from log files represents a time-consuming phase of the knowledge discovery process. It consists of data cleaning, user identification, session identification, and path completion phase. This paper attempts to identify phases, which are necessary in the case of preprocessing of educational data for further application of learning analytics methods. Since the sequential...
During the last few years, technology has been developing rapidly affecting all aspects of everyday life. New concepts, like Mobile Learning (mLearning), have already been introduced in the educational process. In this paper, we focus on mLearning through smartphones. The main aim is to approach learning through smartphones with respect to the existing educational and legal frameworks. We focus on...
It is crucial to learn programing for the software engineers, but it is difficult to master programing skills, because conventional learning programing is learning programing language grammar which is necessary but isn't efficient for students to acquire the skills to write complicate and long programs. To solve the program, we propose the visual interactive programming learning system using image...
Many factors can hinder learning process especially in the classroom, but the greatest among all is the student's learning preferences. This research work implemented a fuzzy-like mobile-based learning system that can be used to determine the learning preferences of engineering students based on their responses in answering 55 questions with multiple choice answers on the system's questionnaire. The...
One of the biggest challenges faced by Computer Science undergraduate courses is to create challenging and stimulating learning environment for their students. As a part of Software Engineering focused on innovation, Agile development allows teachers to experiment new ways to transform their students' knowledge. Practitioners of this discipline often prefer to use participative approaches than the...
Adaptive learning system, in essence, is a kind of online learning environment that supports the individual learning. It changes the traditional "just put it on the web" approach, and provides the customized learning according to the individual differences. In order to reducing the "cognition overload" and "disoriented", an architecture of adaptive learning system based...
This paper presents a method of teaching English, based on the technology of multi-media, mobile facility. This method is based on individualized system of instruction (ISI), which can be used on other subjects learning. The platform is an application on the Web-based diagnostic test evaluation and feedback adaptive learning system, aimed at teaching through information technology and content integration,...
The term of blended learning was coming to the field since 2001 for replacing the traditional E-learning. This paper investigates the way of how to integrate the idea of blended learning into the practice of teacherspsila professional development. The issues discussed in the paper include our pilot study, principles, and content modules with learning method and training implement programs. The educational...
Thanks to the attractions of the multimedia, namely interactivity and multimodality, it seems that web sites and CD-ROMs have the capacity to transmit heritage information to the public. But ultimately they miss real cognitive or educational purposes. Consequently, this article suggests enriching the conception of educational products, combining the potential of video games with the methods of representation...
In recent years, combining the empathic virtual human with the learning system is one of the most popular topics. However, there are few studies on designing pedagogical agents which have different empathic strategies to interact with learners. In this paper, we have described our approach to design an interactive empathic agent with different empathic strategies. We created an empathic interaction...
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