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The organization of the information in the knowledge economy hasbecome a priority business process. Better organization leads tofaster retrieval of relevant information. The process of searchingand sequencing didactic materials for course building is anarticulated and time-consuming process that requires considerableeffort by the user. The goal of this research is to implement aplatform for supporting...
In this paper, we present the system of automatic MCQs (Multiple Choice Questions) generation for any given input text along with a set of distractors. The system is trained on a Wikipedia-based dataset consisting of URLs of Wikipedia articles. The important words (keywords) which consist of both bigrams and unigrams are extracted and stored in a dictionary along with many other components of the...
As more and more learners are opting for onlinelearning, e-learning industry is working on improving learningexperience of online user by providing relevant content and lotof additional references. Since online learners mostly prefervideo tutorials, identifying major topics and subtopics coveredin video tutorial is a big challenge. Recently, for efficientknowledge sharing and interoperability over...
Given the increasing amount of digital resources, it is possible that students experience information overload and disorientation in Virtual Learning Environments. For this reason, we propose three visualization models able to represent the knowledge of the domain in a visual manner, at the same time that facilitate the access to the learning resources. We tested our proposal in terms of usability...
Computer science has a wide variety of applications in a wide variety of fields. Yet computer science education focuses primarily on the theoretician's perspective. We believe that if a variety of perspectives are brought in during learning, learners' intrinsic motivation can be increased, and learning computer science can be made more engaging and personalized. In this work-in-progress paper, we...
The purpose of this paper is to provide a solution of extracting appropriate keywords to identify meaningful learning-contents on the Web. There are some issues in identifying documents that have learning content. Firstly, the documents need to be identified according to the learning area of a student's school year. Secondly, the documents need to be identified according to the learning area that...
This study aims to determine the significance of E-learning systems from an implementer's veiwpoint. A comprehensive analysis of existing litererary works and consultations with the engineers of E-learning systems was done to identify the 8 commonly used of E-learning systems. These systems are :Interactive learning software, Interactive whiteboard, E-Podium, Video Conferencing tools, Learning Management...
Klikin is a new online tool that has been designed for people with special needs (SEN). Klikin provides a new way to build, publish and share information on internet. Klikin is a W2id-projects product and has been funded by the EU.
The growing popularity of social software e.g. Facebook, Weblog, Wikis, YouTube, social bookmarking sites among generation of students tends to be an undeniable fact. Sharing information and knowledge on social software is now surpassing the traditional channel such as e-mail and e-learning. While many studies have been done to support the use of these tools for educational and knowledge sharing purposes,...
In this paper we analyze the evolution and the importance of the e-learning resources in the global higher education with a vision for the future. Its interest is due to the fact that these resources are switching from being mere support and complement for education to becoming directly involved in more advanced studies, including the participation of colleges of renowned prestige. The statistical...
The contribution brings latest findings from the survey on social software applications and their satisfaction with them with special focus on their potential in the process of education. The survey was conducted at the University of Hradec Králové, at its two faculties within the framework of a large project “Evaluation of the modern technologies contributing towards forming and development university...
E-learning technologies such as Web-CT, Blackboard, Moodle and Sakai are the common learning management systems used in teaching these days. Using technology to support group work is a more recent practice than using it for teaching material delivery. Research in preparing students to use technology for online group work especially in distance education is limited. This research is a case study that...
The L2L (Live to e-Learning) service is described: the service allows a semi-automatic transformation of live lectures into e-learning activities ready for the publication and delivery through an e-learning platform. The service has been designed to address the needs of a consortium of universities, balancing the requirements of each university and the need to contain costs. A single centralised Digital...
The arrival of new technologies to universities creates new situations and problems that must be solved in order to improve the care, support and tutoring provided to students. In many cases, the communication flows between teachers and students place an excessive demand on the teacher's response capacity. This paper describes a system designed to answer automatically the questions of students, using...
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