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The huge amount of heterogeneous content available nowadays on the Web pushes towards approaches and tools to allow people, even non-technical ones, to retrieve, combine and manipulate such content, in order to satisfy their knowledge needs. In this paper we illustrate how composition technologies enable teacher and students to create, use and share interactive workspaces that can enhance their learning...
Recent technological developments can provide technical assistance to support disabled people in their everyday tasks and improve their quality of life. This paper presents the results of preliminary experiments focused on the design of a software-based system for assisting visually impaired individuals Saudi Arabia. The proposed system will help these users in experiencing safer and yet independent...
Due to the advances in mobile technology, mobile augmented reality has been widely used for many disciplines. The ubiquity nature of mobile augmented reality supports a flexible, engaging and entertaining learning environment. However, most mobile devices are hand-held, and they require multitasking (mobile information processing and learning) that is a major hurdle for learning. This paper investigates...
Big Data, which contains image, video, text, audio and other forms of data, collected from multiple datasets, is difficult to process using traditional database management tools or applications. In this paper, we establish the 5Ws model by using 5Ws data dimension for Big Data analysis and visualization. 5Ws data dimension stands for, What the data content is, Why the data occurred, Where the data...
The evaluation of the city emergency risk is an important basis of the development of the city emergency capability. This paper made a evaluation to the eight sample cities based on the IAHP-Entropy integrated method. The IAHP-Entropy integrated method reflects both the knowledge of the expert and the information of the raw data. And the sample cities are choice by the three standards such as disaster...
With fast development of mobile communication technologies and With the advent of the Web 2.0 application, the huge numbers of students access social software via mobile are opening the way for building a social mobile learning environment. This paper proposes a multi-agent technique to an Adaptive Social Mobile Learning System. The construction of this multi-agent contains Information, pedagogical,...
Smartphone technology has recently gained attention in the field of E-Mental Health research and mobile applications for measuring health-related aspects as well as mobile mental health interventions have emerged. However, little work has been done on leveraging mobile technology in combination with internet-based interventions. We argue, that mobile applications can not only enrich mental health...
Femtocells are used to enhance the service coverage inside the office or home, particularly where access is narrow or engaged. Femtocells enhance the service quality that is attractive for the client and the mobile operator. Currently, security of core network from the unauthorized user in public environment is a big issue and there is no integrated solution to verify a rouge femtocell or unauthorized...
Current virtual simulation techniques often include multi-user interactivity in virtual environments that can be controlled in real time. Such simulation techniques are mostly employed in virtual military training sessions and in real time gaming experiences, where users have to make more strategic decisions by analyzing the information they receive, in response to the actions of the other users in...
In this paper, we built a behavior model for the Ubiquitous Display (UD) to provide a situation oriented service to the users in a large-scale public facility. The UD is a mobile-projection robot to support the user with visual information. If the UD provides a service in a public facility, we should assume the possible situations previously. According to the situation, the model should be built in...
In this paper, we present our efforts related to the implementation of the prototype that utilizes gesture based interaction for supporting collaborative explorations of visualizations in technology-enhanced learning activities. The prototype enables the visualization of different types of geo-tagged content and sensor data collected using mobile devices. In order to test the novelty and interactivity...
In recent years the diversity and the ownership of mobile devices steadily increased while the prices for this kind of devices decreased to a level that allows many students to own reasonably powerful devices. As mobile devices are also being used in learning scenarios, the challenge of today is the integration of multiple heterogeneous devices into existing and upcoming learning scenarios. This paper...
Creativity is one of the major education reforms in the world nowadays. All advanced countries pay more attention on the inspiration of students¡¦ creative thinking ability. With the creative thinking ability, it is important to university students before entering the workplace. Thus, the study mainly proposed a learning model with mind mapping strategy embedded in mobile device for a business planning...
Thanks to an ever increasing processing power that can today support advanced graphical capabilities within high bandwidth mobile devices, augmented reality technologies are now ubiquitous, finding profitable uses in a wide variety of scenarios. Augmented reality principles, in fact, can be beneficially put to good use within many types of mobile applications: for example, augmented city guides can...
Mobile learning technology is growing rapidly and it has great potential in providing students with learning opportunities - anytime and anywhere. With a variety of tools and resources always available, mobile learning provides increased options for the personalization of learning. With access to so much content anytime and anywhere, there are plenty of opportunities for individual learning. However,...
By the image processing and pattern recognition technology, the average background method and the Hausdorff distance method was used to video frames captured by the wireless mobile camera installed on the head of underground mine locomotive, mobile target was tracked in real-time to achieve the locomotive forward, backward and stop, judge its running track and location, calculate the recent short-range...
To Integrate enterprise resource and solve the problems which were exposured in asset inventory of mobile base station, such as inefficiency and high error ratio in practice, this paper analyzed the feasibility of applying internet of things technology in asset inventory and established the system architecture and each function module of Base-station Asset Inventory System (BSAIS). By using the RFID...
This study deals with the vital issue of whether a mobile phone interface icon effectively expresses the function related to it. The subject of the effectiveness of icons used in mobile phone interfaces deserves examination. Icons are an integral part of most mobile interfaces, for they are the bridge enabling interaction. We also examine how far any icon represents the meaning of the function for...
Recent advances in mobile, wireless, and sensor technologies provide new possibilities for supporting learning activities that can be spatially distributed and incorporate different physical and environmental sensory data. In this paper, we present our technical efforts in relation to the design and implementation of mobile and web applications that integrate sensory data used to support inquiry-based...
With the advancement of communication technology, it is possible to integrate heterogeneous data repositories form the diverse data source. At present most of current public health information systems are lacking the support of on spot dynamic data uploading, visualization, analyzing and decision making. It is essential to integrate public health information system with the geospatial data repositories...
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