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Problem-based learning (PBL) educators resorted to developing their own environments even with existence of comprehensive Learning Management Systems (LMS). They realized that both commercial and open source systems were designed with traditional lecture-based instruction in mind. The systems lack the features and scenarios required by the inherently collaborative, dynamic, and timely pedagogy. The...
Open educational resources are a key instrument in the promotion of learning and social appropriation of knowledge in the digital world. Providing access to existing learning resources in a way that teachers, students and parents are able to discover, acquire, discuss and adapt them to their own learning scenarios will also promote the development of values and attitudes that play a fundamental role...
The explosive growth of the Internet over the last few years, and the rapid changes in the global economy has given rise to the importance of e-learning. The growth and importance of the educational industry in the knowledge-based economy enforce the higher education institutions to communicate the viability and strategic value of e-leaning to gain the competitive advantage. Recently, universities...
This paper details the emergence and development of the ‘Centre for Engineering and Design Education’ (CEDE) at Loughborough University, UK, and provides ample evidence that such a Centre can prove to be a highly effective support mechanism for discipline-specific academics and can develop and maintain valuable national and international networks and collaborations along with considerable esteem for...
This paper discusses the use of participatory methodologies for designing services to be added to a mobile application supporting students' activities. The work is related to a project for building a city-wide campus in a small city with a rather dynamic university environment located in northern Italy. Since the beginning of the project, users (that is, students) have been involved in designing services...
Researchers and educational technologists are striving to achieve e-learning solutions that offer choice and flexibility in the time, place and mode of learning. Developments that centre on user preference and personalisation have yet to make a significant impact on institutional learning environments and this limitation has given rise to the concept of the Personal Learning Environment. This paper...
We have developed and deployed T-Buddy system which is a social networking platform that significantly enhances the students' comprehension of the class material by promoting collaborative learning outside the classroom setting. T-Buddy system includes an online forum for posting comments on specific research topics posted by the students as well as a socializing medium that allows students to add...
Eight years on from the start of the development of the aLF (active learning framework) platform, by the Innova group (in the UNED, Spain), we have approximately 100,000 users grouped in more than 500 virtual learning communities. The development of an integrated space of communities and courses has provided a unified model adapted to the new European Higher Education Area (EHEA). In the first part...
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