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Flipped classroom is an emerging pedagogical model with potentials to support active engagement and improve student performance. This research empirically validate the impact of: 1) Flipped classroom on student performance; and 2) Preferred learning style on student performance in a flipped classroom. We designed an experiment to compare the performance of students in flipped classroom with traditional...
Engineering students conceptualize problems in diverse ways depending how the problems are presented. In this study, we investigate how different representations of problems, such as with images and sketches versus traditional word description of problems, allow students to recall information. Some students experience difficulties visualizing a concept when given a word problem while others do not...
The Malaysian Ministry of Education has stated that the main objective of education is to produce students who possess higher order thinking skills (HOTS). For this purpose, students’ engagement in teaching and learning is of great concern. In the initiatives taken to help them towards achieving a better level of thinking, teaching and learning resource is one of the important factors to be considered...
This paper reports results of a longitudinal study to investigate the impact of flipped classroom teaching strategy in college level technology courses. A within-subjects experiment design approach is used to assess self-efficacy and perception based on learning style preferences. To compare the effectiveness of flipped based (FB) classroom with that of traditional lecture based (LB) approach, selected...
Instructional design includes effective instructional materials and teaching learning process to accomplish learning objectives. The effective instructional materials such as multimedia can be positively supported by students to more easily understand and adapt the information from the subject. Unfortunately, in the teaching process of Computer Networks lecture in Faculty of Computer Science, Dian...
Students tend to retain naïve understandings of concepts such as energy and force even after completing school and entering college. We developed a learning environment called the Virtual Physics System (ViPS) to help students master these concepts in the context of pulleys, a class of simple machines that are difficult to assemble and use in the real world. Several features make the ViPS noteworthy:...
This paper highlights how ICT could be integrated in the process of teaching and learning in the Problem Based Learning (PBL) environment. The main focus is integrating the ICT components such as multimedia and internet technologies as a tool for PBL learning environment, and utilizing the PBL approach for the delivering instructions in the teaching and learning process at UTeM. This paper also shares...
Take modern teaching theories as foundation, author carry on summary and research to parts of results of education reform in recent years, which is based on the principle of the analytical class teaching design and the foundation of the main contents with combining fulfillment experience that is engaged in professional foundation lesson teaching for several years.
With introduction of multimedia learning techniques in teaching and learning process, a great number of traditionally prepared course materials are transformed and transferred to the multimedia environment. Usually, this transformation is based on cognitive theory of multimedia learning and several principles that are devised from it. Although these principles are primarily meant to be used in the...
Problem based learning (PBL) is an instructional method that is known to offer students with knowledge suitable for problem solving. In order to test this assertion the process of problem based learning is described and measured against three principle of learning: activation of prior knowledge, elaboration and encoding specificity. Using PBL method, students' understanding with regards to the problem...
The rapid development of network has promoted the great innovation of education, and network learning has become one of the hot points in educational technology field. Network learning is a kind of highly autonomous independent learning. Learners should have intense sense of learning responsibility and self-monitoring ability, these are key factors of effecting learning effects. Therefore, cultivating...
Mastery of basic concepts and logical units is a prerequisite for solving complex problems. The divide-and-conquer strategy has been used successfully in a variety of problem solving situations, including algorithm design and software engineering. In this paper, we adopt a similar approach and propose a process analyzer in education. The goal is to help students improve their problem solving skills,...
A chief problem encountered in higher education today is the high university dropout or failure rate of students coming from secondary education. Most of them drop out in the first year of their studies which is when they are affected by the greater impact of university teaching after leaving the secondary system. This work proposes to analyze the causes of this impact on one of the subjects which...
In the study, one Web annotation system VPen was proposed for facilitating students to foster metacognition by reviewing self and otherspsila annotation and homework. Annotations are personally meaningful and useful for individual reflection later, while homework sharing is generally useful for all because it is assigned by instructors. Therefore, through reviewing these two products, annotation and...
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