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Organizational processes involving collaborating resources, such as development processes, innovation processes, and decision-making processes, typically affect the performance of many organizations. Moreover, including required but missing, resources and capabilities of collaborations can improve the performance of corresponding processes drastically. In this work, we demonstrate the extended Informal...
Research problem: This study investigates the phenomenon of user-generated content strategy in an open-source, wiki-based content-management system (CMS) for the repair of technological devices (<weblink xlink:type="simple" xlink:href="http://ifixit.com" xmlns:xlink="http://www.w3.org/1999/xlink">http://ifixit.com</weblink>). By “user-generated content strategy,”...
In the solution of urgent scientific task of the research and development of methods and means of processing of information resources in electronic content commerce system (ECCS) using the developed classification, mathematical software and the generalized architecture of ECCS. Researched and improved classification of ECCS based on the analysis and evaluation of such systems, which allowed to define,...
Started from electronic information service connotation, this paper advances the new concept of the electronic information service based on quantization of user experience. Then, the user experience was classified into four levels. Furthermore, combining the three dimensions with the four experience levels, it built a user experience quantitative index system of electronic information services, and...
Software development activities are very critical, since most of them heavily depend on individuals' knowledge and their capabilities. This knowledge must be retained and managed in order to avoid productivity breakdowns. This paper empirically explores how knowledge is created and lost in a software organization, and discusses implications for software development. This is done through a case study...
The Health Care Network (HCN ) related information of a country is one of the most influential fields of data sharing and integrating with disparate data sources of physical world and compatible health care organizations on the exponentially growing World Wide Web (WWW ) for improving and maintaining health related services of mass people. Although these accessible HCN related unstructured or semi-structured...
Mobile learning is a new way for learning and mobile learning resources construction is very important to the development of mobile learning. Original UGC have many characteristics including fragmented content, original content, plentiful resources and easy way to obtained. Original UGC can be obtained through a variety of tools such as RSS, Tag, SNS and search engine. And because of these four new...
Social software supports various actors in producing user-generated content, developing and maintaining social relationships as well as establishing computer-mediated interaction and collaboration. These capabilities of social software provide manifold possibilities for a more effective and flexible design of business processes. At the same time new process management approaches allow a tighter integration...
This research first analyzes the features of sports network information resources, and further illustrates the existing problems on current research information resources gaining from sports network academic information resources, theses problems mainly includes less information accuracy, uneven quality of information and rapidly update of academic information. Meanwhile the research makes focus on...
TEAM X emerged in the 1950s is not a architects firm, more like a academic organization. Architects in TEAM X independently open their business, and their architecture thoughts are quite different from each other, but they came together by questioned the International Modernism Architecture. The various theories of urban and architecture proposed by TEAM X are still referential for China today. More...
The agility of organizations increasingly depends on their ability to set up new business processes or to modify existing ones in a dynamic manner, and rapidly adapt their information systems to these process changes. This paper proposes a new agile business process management methodology, which is part of a multidisciplinary research project — AGILe busIness PrOcess (AGILIPO). It is argued that existing...
In many organizations, social software is well established and no longer just a trend topic, which means that benefits are expected. As with any other type of information systems (IS), assessing social software success is an important and challenging task for both practitioners and researchers. This motivated us to present a conceptual model for measuring social software success. This model is based...
In our study we strive to develop a framework for the management of open value creation adoption. We conducted eighteen in-depth interviews with IS (information systems) executives and consultants responsible for open value creation projects. We combine the results of our software-supported qualitative analysis with insights from a broad range of existing related literature to develop a concise framework...
The collaborative decision-making and knowledge synthesization across multiple disciplines is becoming the marked characteristic and one of key problems to be resolved in collaborative design of complicated products. In order to effectively utilize the design knowledge especially the tacit knowledge of designers, this paper presents a kind of management solution for multidiscipline knowledge based...
In Digital content,named entities such as organizations, persons, locations are mentioned implicitly or explicitly using structured annotations. In this paper we attempt to measure an aspect of entity popularity by taking into consideration the occurrences of named entities in 20 years of New York Times articles. This study shows that entity re-use is an interest factor to take into account in the...
This thesis emphaticly analizes and studies undergraduates' information demand and information behavior through investigation. Based on the conclusion of this investigation, we try to understand the demand awareness, the information needs, information seeking patterns and evaluation items and purchase intention of undergraduates' for business information in China. At the end of the study, we also...
This thesis introduced the idea and techniques of web2.0, studied the application of the idea and techniques of web2.0 in Personal Knowledge Management System, finally designed a Web-2.0 Based Personal Knowledge Management System to make the personal knowledge management system plays its maximum effectiveness under the platform of web2.0, to enhance personal core competitiveness, also to achieve the...
Systems of mobile tools and practices support innovation through access to people and information, the reduction of barriers to the innovation process, and increased engagement. These positive effects can be understood by overlaying the needs for motivation, opportunity, and ability in all forms of performance. We offer illustrations of these relationships, a resulting pair of design recommendations,...
This paper elaborates on theories and practices of the design, build and application of a teaching and self-learning system of information organization science. This system is an important component part of information organization curriculum. The features and social benefits of the system are discussed in terms of system architecture design, processing of main contents and methods of study and use...
This paper firstly gives a brief account on the definition and connotation of Web2.0 and personal knowledge management (PKM), and then shows four aspects of the PKM process with accessional illustration. In the end, the integration of Web2.0 and PKM are expatiated from the theoretical and applicatory aspects.
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