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AutoLEP, an automated learning and examination environment for programming is introduced. It differs from the other existing systems mainly in that it adopts a novel marking mechanism. It combines static analysis with dynamic testing to analyze studentspsila programs. So it can evaluate not only the testing results but also the constructs of the programs. It can give reasonable marks to programs with...
Nowadays it is widely accepted that the teaching of computer science and engineering reaches better results when it focuses on problem solving. However, the adoption of this pedagogical approach is often hampered by the limitations of the learning environment in a typical classroom. In this work, we present a pedagogic proposal supported by a digital environment to power and to facilitate the cooperative...
Online virtual laboratory is important for online science education. CyberLab is a toolkit for online virtual experiments. It is able to handle the creation, exportation, and execution of virtual experiments. We believe CyberLab is the first toolkit that allows instructors, who do not know computer programming, to create their own online virtual experiments. This paper briefly introduces the underlying...
The trend over the past decade in computer science and computer engineering curricula has been to use computer graphics as a junior- or senior-level elective course focusing on 3-D graphics and data visualization. Alternatively, it is possible to develop a computer graphics course that can address core curricular needs beyond its obvious topical and algorithmic scope. The development of an interactive...
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