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This paper presents the impact of the intellectual property (IP) education program of the Innovation and Technology Support Offices (ITSOs) in Philippine universities, especially in the field of engineering and its allied courses. This descriptive study shows how the ITSOs' IP education program has led to the increase of patent applications from different engineering disciplines and the onset of technology...
Design-based learning is drawn from concepts relating to problem-based and project-based learning. Design-based learning is used in this paper to refer to the design and construction of an electronic hardware project by undergraduate engineering students. Students often experience difficulty with design principles regardless of the methods used to teach them. Many factors contribute to this struggle,...
Scrum is an agile project management method for modern software, or more generally, product development. Scrum principles are easy to understand, but its different roles, artifacts and meetings need to be trained in practice to ensure participants act appropriately in the course of a larger project. We report on a gamification (or game-based learning) approach to train Scrum to electrical engineering...
Open Distance Learning is gaining popularity as a successful alternative for on-campus higher education especially with the emergence of web based platforms which enable the online delivery of courses worldwide. This emerging educational pedagogy can successfully be employed as means of capacity building of the people living in the less fortunate parts of the world where higher education especially...
In this paper, the requirement education methods we have proposed using role-play are introduced, and the difficulty for practicing requirements elicitation skill is discussed. In order to lead a system development project to success, skill exhaustively eliciting requirements with a customer's genuine need is definitely required. We propose the way of systematically developing the goal-oriented requirements...
Live competitions, i.e. Capture the Flag, provide noteworthy experiences for the participants while offering both hands-on practice and entertainment. Aiming at performing a conceptual analysis as a basis for improving their pedagogical utilization, we investigate a number of live competition paradigms and analyse their structure by decomposing them into their respective elements and defining their...
Educational training for primary school teachers is organized, in most training institutions, around disciplinary fields. Some knowledge, however, escapes the disciplinary logic: it is the case of the various “Educations in…” and of “Education for Sustainable Development” (ESD). Our research field concerns the questions “How can training be envisaged for such an education? Which devices to propose?...
This paper presents a case study on using different input modalities in the perspective of a more natural way of interaction. The use of hand gestures and voice commands in a learning environment compared to the conventional ways of interaction is considered a significant parameter for the users' experience. This study investigates the correlation between the learning styles of a number of participants...
Even though theoretical study is an important aspect of education, engineering education should be combined with experimentation to aid the student's comprehension and allow for the easier adaptation of theory into practice [1]. Photovoltaic (PV) panels are a major part of engineering education programs, especially for curriculums focused on or including energy-related subjects [2], Laboratory experiments...
This paper focuses on Mobile Assisted Language Learning (MALL) which benefits from the advanced features and affordances of mobile devices to support and boost learner-driven, situated, collaborative learning experiences within authentic contexts. Based on this premise, we investigate the need for teachers to be meaningfully engaged in building m-learning content to fit their learners differentiated...
Popular interest in robotics has increased significantly over the last years. It has been claimed that robotics can provide new benefits to the learning process at all levels of education. The main ideas of the present study adhered to the constructionist theory, according to which the learning process is not only transmitted from teacher to pupil, but rather constructed in the mind of the pupil in...
A main issue in higher education is actively engaging students in the formation of their ideas transforming teaching in a way of mediating learning. In this context, flipping the classroom is a challenging proposal suggesting the replacement of teacher led instruction with in-class activities for students that focus on higher-level knowledge processes. Aiming to take advantage of the flipped classroom...
This study aims to identify the interrelations among performance expectancy, effort expectancy, enjoyment, and satisfaction in order to predict high intention to use a mobile application for educational services. To this end a mobile application was developed which includes important services for students in one place and it was tested through feedback from questionnaires. Building on complexity and...
We have started the engineer teacher training according to the Bologna systems in 2006. Since 2011, we have been educating mentor teachers at Obuda University Trefort Agoston Centre for Engineering Education — OU TACEE. Mentor teachers can support the preparation process of our engineering teacher students in secondary vocational schools by coaching their teaching practice. The content and methodology...
This paper discusses how application building has been integrated into a set of graduate and undergraduate engineering courses that contain computational simulation learning outcomes. Applications (apps) were first included in a multidisciplinary modeling graduate course that culminates in the end-of-semester research effort. At the undergraduate level, apps were added into a two-course mechanical...
Due to rapid changes in requisites, universities face the challenge of being relevant. As such, it is pertinent to identify the attributes of successful universities and future learning environments for universities to steer themselves in achieving success. This study explores the perspectives of respondents pertaining to attributes of successful universities and future learning environments. Data...
This paper presents an innovative assessment paradigm that enhances student learning through self-assessment. The paradigm was implemented in a senior-level civil engineering design course. It engages students in formal assessment tasks that contribute to their academic results. The impact of employing this innovation on students' learning gain and relative improvement was derived by comparing their...
As the labor market increasingly demands equipped, problem-solving practitioners, engineering curriculum review is seeing a shift away from theory and towards practice. And yet, employers continue to highlight engineering graduate Inability to ‘apply theory’ or effectively solve real world problems. The research on which this paper is based seeks to better understand the relationship between engineering...
E-learning systems and environments have progressively infiltrated all grades of Education, either in a complementary role to face-to-face instruction in class under blended learning scenarios or in purely remote education. The relative merits of face-to-face instruction versus e-learning, especially in Primary Education, are still an open research issue, though. Another challenge that Primary Education...
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