For general teachers, in order to product digital teaching games more in line with the teaching theory and principles, the Education Theory and Vertical Curricular Organization Based with Individual RFID Integrated Modular Scenario Design of Game-Learning for Primary Education is proposed. This designed RPG learning games are based on the structure of primary curriculum courses according to the Vertical Curricular Organization method. By the completed modular digital games, in addition to be easy for changing the module game units, the information of individual system user such as the learning situations, the degree of understanding, the accuracy of problem solving can be storage into the RFID tag. Through the RFID system and the game central servers, the information of individual user can be exchanged between different computers. Users can connect to the learning-game system any where any time for the continued learning. In addition, the continuous assessment for teachers or directors can be enhanced. Furthermore, the primary students can learn advanced courses themselves by playing the advanced scenarios of the game-learning even without the assistant of teachers. The verification and experiment results show that the teaching performance is obviously outstanding.