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We have used interactive floor display with near-infrared radars to construct super large screen game system. The multi-touch interaction between floor display and player's shoe is created by beam scanning of near-infrared radars. The game screen is created on floor surface by projector projection. We have also used a dedicated software library to produce game applications for interactive floor display...
Highly interactive educational contents using games are widely used, and objective evaluation of these real-time is required. In order to do this, we recorded brain waves under several interactive tasks and game situations in subjects and tried to analyze them. As a result, we focused on the proportion of beta wave components, which suggested the possibility of being able to distinguish between simple...
"Pu Shuang" is the Chinese document of board Sugoroku in the 12th century. It is the oldest document and describes not only Chinese board Sugoroku but also Japanese one. It includes some important and valuable information related to the rule of Japanese board Sugoroku. It shows that ancient Japanese board Sugoroku may be defferent in rules from that in Edo priod. The rules proposed in this...
We use interactive floor display system with near-infrared radars to make a game platform for exertainment. The game screen is created on floor surface by a projector, and multi-touch interaction on and over the floor display is created by beam scanning of near-infrared radars. We have developed a dedicated software library for this platform, which enables us to make easy tuning for floor touch event...
Maka Dai Shogi is one of large-board variants of Shogi whose origin is ancient China or Persia. It is played on a 19 x 19 board with 96 pieces per side and 74 different pieces including promotion. Many researchers consider that Maka Dai Shogi has never been played. However, we have found by reading and analyzing old documents that Maka Dai Shogi is as enjoyable and interesting to play as modern Shogi...
Focusing on an infrared camera and a near-infrared radar, we have developed a system for new amusements which we can operate by gesture input toward a screen or moving our bodies in front of a screen projected on a wall. The infrared camera is used for operations performed by means of gestures, and the near-infrared radar is used for operations performed by larger movement of a human body by detecting...
The video game player have highly concentration on the play. The monitoring system of game player's physiological indexes have been developed. The recorded data is analyzed the relationship between physiological index and concentration level. The analysis will be useful to evaluate objectively the game on development process.
Maka Dai Shogi is one of large-board variants of Shogi games, which appears to have been invented during the Heian period. It was played on a 19×19 board with 96 pieces each. Unfortunately, there are little references of large Shogi variants, but we could find enough information of Maka Dai Shogi in some descriptions of them to play the game. As it is difficult for beginners to play it, we have developed...
IEEE GCCE welcomes Special Session proposals which are related to up-to-date and cross-field topics. As the results of reviews, GCCE 2013 decided the following eight sessions to be held in the final program. We are glad to introduce the SS chairs who propose the interesting hot topics and their session abstracts.
This paper describes new types of amusement and exertainment with an interactive floor display system using infrared radars. The interactive floor display system we have used as a prototype platform consists of a PC, a projector creating large screen image on floor, and infrared radars adding touch detection function on floor. Players can move fast and jump high on the exertainment application screen...
We have developed a wall amusement system for exergames (video games that are also a form of exercise) in which we play and operate by range scanner measurements. A screen is projected on a wall by an ultra-short throw projector. This system can be set up anywhere if there is a certain sized wall. We present here the system using mirrors with Range scanners. This makes both the time and space resolution...
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