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With the recent development of virtual reality (VR) technology, a variety of new tools can be imagined. This article presents a preliminary study on the use of VR for immersive learning games in the field of mechanical engineering. We present the design of such a game and the results of the experiments that followed the implementation of the game. This study was conducted with teachers and students...
Observations realized during a course using of a learning game show that a cooperation starts inside the classroom. A social study checks that the cooperation is legitimant although the learning game hasn't been designed for cooperative work. A didactic study gives then an explanation to this unexpected collaboration and shows the importance of the learning context for cooperation.
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