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How will pedestrians and bicyclists interact with autonomous vehicles when there is no human driver? In this paper, we outline a novel method for performing observational field experiments to investigate interactions with driverless cars. We provide a proof-of-concept study (N=67), conducted at a crosswalk and a traffic circle, which applies this method. In the study, participants encountered a vehicle...
The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents two studies that investigate the role of motion and physicality in drawing people to look and actively interact with generic information kiosks. The first study was designed as a 2x2 factorial design, physical v. on-screen gesturing...
Automated driving systems that share control with human drivers by using haptic feedback through the steering wheel have been shown to have advantages over fully automated systems and manual driving. Here, we describe an experiment to elicit tacit expectations of behavior from such a system. A gaming steering wheel electronically coupled to the steering wheel in a full-car driving simulator allows...
This tutorial is a hands-on introduction to human-centered design topics and practices for human-robot interaction. It is intended for researchers with a variety of backgrounds, particularly those with little or no prior experience in design. In the morning, participants will learn about user needs and needfinding, as ways to understand the stakeholders in research outcomes, guide the selection of...
Geographically distributed design teams face barriers to effective collaboration that current communication technologies have difficulty mediating. We have found several key aspects, or building blocks, of effective, physically collocated interaction, which include: the exclusive physical presence of individual participants within the team workspace; the explicit and implicit body language signals...
In future automated driving systems, drivers will be free to perform other secondary tasks, not needing to stay vigilant in monitoring the car's activity. However, there will still be situations in which drivers are required to take-over control of the vehicle, most likely from a highly distracted state. While highly automated vehicles would ideally accommodate structured takeovers, providing ample...
In this study, we examined how participants (N=20) interacted and collaborated with a set of robotic drawers to accomplish an assembly task. The drawers' behavior varied along two dimensions — proactivity and expressivity of motions. The results of our study indicate that participants consider an expressive robot to be more involved and interested in the interaction. We also found that while proactive...
Service robots in public places need to both understand environmental cues and move in ways that people can understand and predict. We developed and tested interactions with a trash barrel robot to better understand the implicit protocols for public interaction. In eight lunch-time sessions spread across two crowded campus dining destinations, we experimented with piloting our robot in Wizard of Oz...
Does augmented movement capability improve people's experiences with telepresent meeting participants? We performed two web-based studies featuring videos of a telepresence robot. In the first study (N=164), participants observed clips of typical conversational gestures performed a) on a stationary screen only, b) with an actuated screen moving in physical space, or c) both on-screen and in-space...
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