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In this paper, we propose a MAWARI-based social interface as an interactive social medium to broadcast information (e.g. news, etc.). The interface consists of three sociable creatures (MAWARIs) and is designed with minimalism designing concepts. MAWARI is a small scale robot that has only body gestures to express (or interact) its attractive social cues. This helps to reduce the observing workload...
It is still an enormous challenge within the HRI community to make a significant contribution to the development of a robot's utterance generation mechanism. How does one actually go about contributing and predicting the future of robot utterance generation? Since, our motivation to propose a robot's utterance generation approach by utilizing both addressivity and hearership. Novel platform of Talking-Ally...
This paper proposes a novel utterance generation mechanism for a Talking-Ally robot through the utilization of the concepts of hearership and addressivity. The approach incorporates an addressee’s eye-gaze behaviors (state of hearership) in order to produce the utterances (addressivity) necessary for achieving smooth communication (synchronized with bodily interactions), which are perceived as being...
The video shows that CULOT as a sociable robot and playground character to establish play routing with children to develop playground language through inarticulate sounds by synchronizing its moving behaviors and body gestures.
We develop a social robot (Talking-Ally) which is capable of liking the state of the person (addressee) through an utterance generation mechanism (addressivity) that refers to the hearer's resources (hearership) in order to persuade the user through dynamic interactions.
The advantage of the proposed approach is that users can invent their own communication protocol (based on the knock patterns) to communicate with the creature. This approach is a novel concept to establish future human-robot communication protocols within many contexts or human centric applications. However, through symbolic communication (knock-based communication) a human is able to convey to the...
We investigate the potentiality of sociable spotlights (sociable artifacts) to change the participants' roles by providing turn-yielding signals at the Transition Relevance Place (TRP) by changing the artifacts' behaviors (the effect of colors combined with the artifact behaviors as a bunch) that moot the state of the conversation.
In this study we develop Core Less Unformed Machine (COLUMN) as novel & transformable robotic platform to explore how visually mediated information is useful to coordinate (interpersonal coordination) to establish connectedness of three participants to obtain COLUMN's behaviors (transformable rolling motions).
In this paper, we propose a MAWARI-based social interface as an interactive social medium to broadcast the information to users. The interface consists of three creatures (MAWARIs) and is designed with minimalism designing concepts. MAWARI is a small scale robot that has only body gestures to express (or interact) its attractive social cues. The participant's role is reduced to that of a bystander...
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