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Web2.0 has ushered a new era of Internet where social networks offer numerous services that can be consumed in a ubiquitous manner. In this paper, we introduce a context-aware social network framework that can dynamically mashup a person's social networks. The context-awareness is realized by combining a novel real estate based layout management system and sensory data coming from one's body sensor...
Body sensor networks (BSN) can capture physical phenomena from a human body, contextual information from the environment and high level events of a person. Associating contextual information and events with the captured raw sensory data can serve as a crucial input for many applications such as e-health. For example, to accurately and timely monitor an elderly person with several physical disabilities...
A stroke has been considered one of the leading causes of death in the world. Survivors suffer from major or minor disabilities in their motor functions so that they are unable to carry on their daily activities, therefore, they go through a rehabilitation process to recover their motor abilities up to a certain point. Recently, the fields of virtual reality and haptic have been investigated for use...
Augmented reality (AR) has recently emerged as an assistive tool for effective diagnosis and rehabilitation intervention. However, measuring the quality of performance (QoP) of patients has gained limited attention from the research community. The objective of this paper is to propose and test a evaluation taxonomy for an AR-based stroke patient rehabilitation system that is currently under development...
Nowadays stroke is becoming a leading cause of chronic disability in adults. Hand stroke patients loose the ability to control their hands and Angers. Rehabilitation of stroke patients with functional occupational therapy is conducted by training the patient to perform exercises from everyday life. A set of task oriented exercises utilizing haptic virtual environments was developed in our previous...
Nowadays, stroke is one of the most frequent causes of severe adult disability in the world. Virtual reality and haptic technologies have emerged as promising assistive tools for effective diagnosis and rehabilitation intervention. The objective of this paper is to develop and test a set of five virtual exercises on top of a framework, which is designed for the diagnosis and rehabilitation of patients...
Haptic-based virtual rehabilitation systems have recently become a subject of interest. In addition to the benefits provided by virtual rehabilitation, the haptic-based systems offer force and tactile feedback which can be for upper and lower extremity rehabilitation. In this paper, we present a system that uses haptics, in conjunction with virtual environments, to provide a rich media environment...
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