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In educational sense, the virtual reality shows its value when the user can actively participate in the creation and development of his knowledge. According to the MediaEvo Project and with the multiplayer educational game realized, the paper shows that the entertainment games platforms can also be used to develop platforms for multi-channel and multi-sensory cultural edutainment. Herein we present...
In this paper we describe part of the MediaEvo project on a Digital Heritage application aimed to serve as an edutainment tool. Visitors are able to virtually explore the reconstructed heritage environment of Otranto town and learn about the medieval world through a virtual experience. The project aims to identify the methodologies related to interactive learning and an approach oriented to the instructive...
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