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In traditional teaching, teachers transmit knowledge, and students receive the information passively in the classroom. There are few opportunities as well as proper situations for students to apply the acquired knowledge, in other words, students do not know how to use what they have learned in their daily lives. In this study, we designed a system for learning by authoring scripts, setting stage,...
In this paper, we examined users' behavior and perception in a mobile English learning application called "English Practice" (EP app). EP app has been placed on Google Play store over four years and has more than 800.000 installed. The study was conducted over two months from October 2015 to December 2015 through Google Analytic by drawing on random sample of 106,912 active users from 208...
In this study, we adopt the concept of freezeframe dramas in transforming the learning objectives in textbooks into the four-cell comic drama performance. Learners utilize tablet computers to record sounds and images to complete their dramas as the means of increasing their motivation in learning. We name such freeze-frame comic dramas on tablets as the Video Comic Drama. In order to enhance students'...
Recent developments in computer technology are providing support for undergraduates mathematics teaching with a new learning environment. This paper presents an approach on teaching mathematics in computer environments. The role of computers in mathematics teaching has increased due to the importance of visualization in mathematics teaching. These developments make the accessing of structured information...
From the review of many literatures, it is considered that there are still prevailing obstacles for second language learners due to insufficient vocabulary. Fortunately, there is a way to increase onepsilas vocabulary by means of extensive reading realizing stories. The research tries to utilize robot as a medium to design a pressure-free and intriguing learning system. It is a learning method imitating...
In recent years, combining the empathic virtual human with the learning system is one of the most popular topics. However, there are few studies on designing pedagogical agents which have different empathic strategies to interact with learners. In this paper, we have described our approach to design an interactive empathic agent with different empathic strategies. We created an empathic interaction...
Advancement in robotic research enables robot can assist human in many way. However, few researches have been done on applying on education. This paper reports field trials of using robot in an English learning classroom. In our experiment, the robot plays as a partner of a teacher. Five models of collaboration between teachers and robot are proposed. Teachers design the course flow in advance based...
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