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Recently, virtual laboratories have popping up in online learning for students to self‐enroll in the experiments. Like in‐class teaching methodology, virtual laboratories need to meet the requirements as same as real world laboratories and support efficient learning and communication services. In this paper, we detail the development of our distributed 3D lab system based on case‐and project‐based...
Visual Analytics (VA) is a discipline that integrates computational and human efforts, allowing for effective data exploration with interactive and insightful user interfaces. Human- Data Interaction (HDI) is a relatively new term that we interpret here as the interactive interface between a human and the visual representation of the data, analogous to human computer interaction. Advanced user interfaces...
Large public displays are widely used in public spaces for serving information. The flow of the information is largely a one-way passive communication due to a lack of user-content interaction, which in some ways limits its effectiveness as an information display system. We propose a use of mobile phones as a tool to interact with a public display. Our proposed mobile-public display user interaction...
We are proud to present the 2nd ISMAR Doctoral Consortium (DC). We are continuing to build on the success of the 1st DC at ISMAR 2012, where DC students received invaluable inputs from DC mentors to help improve their research. The goal of the DC is to create an opportunity for PhD students to present their research, discuss their current progresses and future plans, and receive constructive criticism...
We are proud to present the ISMAR 2012 Demonstrations Program. Research in Mixed and Augmented Reality is expanding into broad and diverse horizons. This year's demonstrations touch on a wide variety of topics, from marketing to education to public engagement and beyond; and showcase a multitude of technological implementations, from outdoor feature tracking devices to robotic-assisted camera manipulation...
We are proud to present the ISMAR 2012 Demonstrations Program. Research in Mixed and Augmented Reality is expanding into broad and diverse horizons. This year's demonstrations touch on a wide variety of topics, from marketing to education to public engagement and beyond; and showcase a multitude of technological implementations, from outdoor feature tracking devices to robotic-assisted camera manipulation...
iFiction is a location-based mobile application using Mixed Reality and multimedia technologies designed to enhance and transform children's interactive, participatory and innovative experiences with English literature. With this app, children author their own interactive reversionings of literary texts using a range of traditional multimedia technologies (such as text, audio, photo, video) as well...
In the research fields of Augmented Reality (AR) and Mixed Reality (MR), tracking and registration methods are still one of the most important topics. The tracking research field is highly active, and numerous methods appear on a regular basis. The TrakMark working group (WG) was established 2009 to create a benchmark test that permits objective and accurate evaluation of the tracking methods. This...
In the research fields of Augmented Reality (AR) and Mixed Reality (MR), tracking and registration methods are still one of the most important topics. The tracking research field is highly active, and numerous methods appear on a regular basis. The TrakMark working group (WG) was established 2009 to create a benchmark test that permits objective and accurate evaluation of the tracking methods. This...
In the research fields of Augmented Reality (AR) and Mixed Reality (MR), tracking and registration methods are still one of the most important topics. The tracking research field is highly active, and numerous methods appear on a regular basis. The TrakMark working group (WG) was established 2009 to create a benchmark test that permits objective and accurate evaluation of the tracking methods. This...
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