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In networking research, it is often desirable to generate synthetic graphs with certain properties. In this paper, we present a new algorithm, 2K_Simple, for exact construction of simple graphs with a target joint degree matrix (JDM). We prove that the algorithm constructs exactly the target JDM and that its running time is linear in the number of edges. Furthermore, we show that the algorithm poses...
Controlling units in real-time strategy (RTS) games is a challenging problem in Artificial Intelligence (AI) as these games are fast-paced with simultaneous moves and massive branching factors. This paper presents two extensions to the algorithm UCT Considering Durations (UCTCD) for finding optimal sequences of actions to units engaged in combat using the RTS game StarCraft as a test bed. The first...