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The one of important issues in artificial intelligence (AI) research is the development of AI for games because of its difficulty. To promote the research on video games AI, there have been several game AI competitions. However, some games with physics engine (geometry friends or Angry Birds) have no support on the prediction of future events using simulation. It makes much difficult to build AI for...
Games have been an important tool for motivating undergraduate students majoring in computer science and engineering. However, it is difficult to build an entire game for education from scratch, because the task requires high-level programming skills and expertise to understand the graphics and physics. Recently, there have been many different game artificial intelligence (AI) competitions, ranging...
Geometry Friends is a platform game with two different objects (rectangle and circle). Players can control the geometries to collect all the diamonds in the level. It requires both of efficient path planning and careful objects control with physics law. It has been revealed that it is not easy to achieve human-level performance for the game. In our early work, we show that simple A* search can be...
Interactive evolutionary computation (IEC) is an effective solution for problems of user subjectivity. However, a significant problem with IEC is user fatigue. IEC requires direct evaluation, and so increasing the number of generations results in increased fatigue. We previously reported a method for building a three-dimensional (3D) model using interactive evolution. Here, we propose a method of...
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