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This paper reports an experience on using the robot Lego Mindstorm NXT 2.0, model 8547, to support the teaching of Software Project Management. We conducted an experiment in which two teams developed a software project using the robot, while applying principles of project management. The experiment was divided into two parts. First, we verified the existence of related project management techniques...
The aim of this study is to analyze the importance of teaching computer networks for deaf, through virtual learning environments. In this sense, test and verify that the settings available in the market include the needs of the deaf, in order to assist the learning of computer networks.
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