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On the Web, electronic documents are usually presented to readers as a hypermedia. The characteristic of this traditional hypermedia lies in the fact that the same pages and same links are often presented to all users. But these users are different from each other according to their needs, their knowledge of the subject they treat, or other characteristics of their own, etc. Thus, they may not be...
It is argued that educational games have the potential to be an important teaching tool because they are interactive, engaging and immersive activities. They are seen as a way that allows the learner to participate actively in his learning, also a tool allowing the acquisition of knowledge. There are many advocates for the role that serious games could play in formal education. In this paper, we propose...
Nowadays, more and more research using learning styles for learner modelling are conducted. Considering learning styles, investigations are motivated by educational and psychological theories, which argue that learners have different ways in which they prefer to learn. However, several important questions are still open and controversial issues are under discussion. The main challenge is to clarify...
The design of pedagogical scenarios is an assistive device to support the integration between the teacher and the environment. This design is based on a pedagogical models, follows a teaching strategy design and is modeled by methods and modeling languages. Our paper focuses on developing a lesson plan for an introductory course in algorithms. We'll talk about our choices among educational run, the...
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