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The process of wake homing torpedo attacking the target warship is a typical antagonized chase & evade problem. We have developed a two person zero sum game model to describe this problem and used LINGO to find out the optimal strategies for each players based on linear programming. We divide the strategies of the WHT as well as the target into several typical situation and construct the reward...
With the development of computer simulation technology and the requirement of enhancing the fidelity of combating training on the sea, it is inevitable to integrate computer computer generated forces(CGFs) into military simulation system. And the CGFs must act as an actual enemy commander in the virtual sea battle space. For the purpose of reuse and expandability of a synthetical combating simulation...
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