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This paper presents an approach for creating a digital heritage resource that utilizes web services, workflows, social networks and Web 2.0 mash up technologies to innovate 'digital curatorship' in relation to collections dispersed in a global museum scape; community participation is achieved through social networking. We propose the integration of social networking technologies with a system called...
The increase in ease of the production of computer simulated graphics has opened new opportunities in the 3D industry. There are unlimited applications for the delivery of 3D Graphics especially concerning 3D multimedia presentation of digital content. Apart from aesthetic and entertaining reasons, experts apply computer simulations to visualize environments and to identify early errors or costs in...
This paper outlines the process of developing and deploying an integrated workflow management solution for our system that uniquely integrates heritage data mashups whose digital content is derived from social network repositories and a specific museum digital collections repository and presentation system called ARCO. This workflow solution accommodates a number of integration techniques, based on...
Growing demand for scientific simulations that visualise results through 3D graphics requires high quality 3D models and animations. Better quality 3D models, e.g. more complex geometry and photo-realistic rendering, always need more time and computational power for rendering. The rendering process assumes time and power are inversely proportional to each other, the less computational power you have...
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