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3D city models have become an important user interface for various applications, ranging from entertainment to civil engineering. Today, 3D city models can also be accessed on the web without installing any additional software, which has significantly widened their potential audience. However, visually accurate 3D city models are typically large in terms of file size, and hence, require ample network...
Realistic 3D models of buildings exteriors and interiors are becoming available and have a great potential to be used also as game scenes. We sought out to explore the familiarity to the game scene in relation to the game experience. For this purpose we implemented a racing game prototype set on a realistic mirror world like campus model. We deployed our game, Janitor Run, via several communications...
Realistic 3D city models are gaining popularity and becoming increasingly available. Correspondingly, pervasive games such as Pokemon GO are becoming widely popular. The use of realistic virtual environments in serious applications has been studied from the point of view of spatial memorability, yet the use of realistic virtual environments in the context of pervasive location based games is still...
In this paper, we present design and implementation of a system for adding and visualizing social media content in an immersive street-level 3D virtual city environment. The system enables its users to add banners anywhere in the virtual 3D environment, typically on building façades, walls, or on the ground. The banner's owner is then able to edit the banner and select the social media platform to...
This paper introduces Props, a 3D-game-like system for mediating collaborative and improvisational storytelling. Props combines a virtual 3D stage and the surrounding physical world into a hybrid space for storytelling. Prop master sets the stage for a story that is narrated by a narrator by speaking or acting. The iterative and collaborative process of staging, narrating and acting goes on until...
In recent years storytelling has gone through various attempts of renaissance, thanks to a recreational storytelling revivalist movement, which has not been largely successful. Pervasive gaming is an all-encompassing branch in gaming and has the potential to reach a large amount of people. Moreover, it provides a way to mix modern society with age-old traditions like storytelling. This paper describes...
Lysyl hydroxylases (LH), which catalyze the post-translational modifications of lysines in collagen and collagen-like proteins, function as dimers. However, the amino acids responsible for dimerization and the role of dimer formation in the enzymatic activities of LH have not yet been identified. We have localized the region responsible for the dimerization of lysyl hydroxylase 3 (LH3), a multifunctional...
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