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Selecting the most interesting tourist attractions and planning optimal sightseeing tours can be a difficult task for individuals visiting unfamiliar tourist destinations. On the other hand, the massive amounts of tourists in big cities can collapse certain areas causing transport inefficiency, unbalanced economic growth and nuisance among tourists and citizens. Therefore, the tourist trip planning...
Among different components of urban mobility, urban freight transport is usually considered as the least sustainable. Limited traffic infrastructures and increasing demands in dense urban regions lead to frequent delivery runs with smaller freight vehicles. This increases the traffic in urban areas and has negative impacts upon the quality of life in urban populations. Data driven optimizations are...
The massive amount of tourists, citizens and traffic in big cities usually collapse busy areas causing transport inefficiency, unbalanced economic growth, crime, and nuisance among citizens and visitors. Therefore, the Smart City strategies such as Smart Mobility and Smart Governance naturally arise as means to improve mobility in urban areas. In this paper we propose a novel mobility management platform...
Mobile crowd sensing (MCS) is as a promising people-centric sensing paradigm which allows ordinary citizens to contribute sensing data using mobile communication devices. In this paper we study correlation between users' mobility and their role as contributors in MCS applications. We propose a new trajectory-based approach for task allocation in MCS environments and model participants' spatio-temporal...
Current participatory sensing approaches usually do not consider device carriers as intelligent participants in sensing processes. However, modern mobile communication devices allow users express their opinions and judgements which can complement to captured sensor data. In this paper we bring together different modes of mobile crowd sourcing into a general sensing platform which treats device carriers...
This paper proposes a novel 3D direct interaction modelling system for manipulating voxel based objects using currently available 3D motion sensing input devices such as Microsoft Kinect. The guiding principle while developing the system was to imitate natural human modelling behaviour and provide a real life experience of 3D object manipulation, inspired by the techniques used in modelling clay....
Paper explores methods of achieving natural interaction between the virtual and the real world, along with their application in industry. Significant emphasis is given to the Microsoft Kinect device, whose functionality was introduced in the field of powertrain systems industry. Collaboration with Austrian company AVL, which is engaged in development, testing and simulation of powertrain systems,...
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