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This article is the result of research that sought relationships between art and creativity. Initially were gathered creative concepts from different fields of knowledge using a literature systematic review to establish possible links between the two areas. After established the theoretical basis, it was elaborated the architecture of a learning object (OA) — called C'Artes. This learning object was...
This paper reports the development process of an educational resource prototype named Poligonopolis. Its content is focused on learning the content Polygons. The instructional design project of the educational resource was written considering gamification elements and accessibility guidelines, which served as requirements to develop the prototype. The Poligonopolis prototype was evaluated by a group...
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