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Graphics Processing Units (GPUs) have become a prevalent platform for high throughput general purpose computing. The peak computational throughput of GPUs has been steadily increasing with each technology node by scaling the number of cores on the chip. Although this vastly improves the performance of several compute-intensive applications, our experiments show that some applications can achieve peak...
The flipped classroom model is gaining increasing attention in higher education, including engineering education. There are various types of models and contexts in which they are applied. Generalized research on the effectiveness of the flipped classroom is emerging, and results have been mixed. One such model is team-based learning (TBL) as originally developed by Larry Michaelsen in the late 1970s...
Graphics Processing Units (GPUs) have been widely adopted as accelerators for high performance computing due to the immense amount of computational throughput they offer over their CPU counterparts. As GPU architectures are optimized for throughput, they execute a large number of SIMD threads (warps) in parallel and use hardware multithreading to hide the pipeline and memory access latencies. While...
Graphic Processing Units (GPUs) achieve latency tolerance by exploiting massive amounts of thread level parallelism. Each core executes several hundred to a few thousand simultaneously active threads. The work scheduler tries to maximize the number of active threads on each core by launching threads until at least one of the required resources is completely utilized. The rationale is, more threads...
The number of active threads required to achieve peak application throughput on graphics processing units (GPUs) depends largely on the ratio of time spent on computation to the time spent accessing data from memory. While compute-intensive applications can achieve peak throughput with a low number of threads, memory-intensive applications might not achieve good throughput even at the maximum supported...
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