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We propose a novel Projection-based AR book system and the required algorithms. There are several studies on projection-based AR books; however, users always have to place books on a desktop because affine-invariant recognition is not exploited. However, the most comfortable position is achieved when the user holds the book with both hands. In order to solve this problem and facilitate comfortable...
We propose a novel 3D graphics architecture based on scan-line rendering. Scan-line rendering does not require a frame buffer and depth buffer, therefore it can reduce memory usage as compared with the widely used frame buffer architecture. On the other hand, scan-line rendering requires a huge volume of memory access. Some algorithms to solve this problem were proposed in the field of 2D graphics,...
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