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This paper presents a tool that uses techniques of Business Intelligence (BI) and Learning Analytics (LA) to assist the Distance Education managers (EAD) in monitoring the actions of both students and teachers/tutors in the Virtual Learning Environment (VLE) Moodle. The tool provides analytical and consolidated reports on all the responsibility rooms of a certain teacher/tutor, and dashboards, with...
The information and communication technologies have become increasingly present in education, either as support for classroom learning, whether in distance learning. Among these technologies, software known as Learning Management Systems — LMS are used for better student-teacher communication and especially for providing instructional materials, activities, assessments and other resources to provide...
Introduction to computer science and programming are courses that play an important role in students' performance in computer and engineering degrees. It is in this course that students learn the main basic concepts and computational structures to be applied in all kind of computer systems. Despite its importance, many teachers and many studies report difficulties observed in learning of these subjects,...
The video consumption tends to grow in coming years and it will be increasingly imperative to know the validity and effectiveness of using this type of media especially in teach and learn activities. It is very important to be able to assess how much knowledge a particular didactic video content was effective in building students knowledge. In this paper we present a tool we developed and an experiment...
Projections indicate that video will be responsible for 90% of network traffic until the end of the decade. Considering the high cost of media production and, mainly, the high consumption of network resources for applications that explore it, it will be extremely important to monitor such use, preventing against wrong or distorted views of this consumption. Within this scenario, it is necessary to...
This paper presents two tools developed to facilitate the use and automate the process of using Virtual Worlds for educational purposes. The first tool has been developed to automatically create the classroom space, usually called region in the virtual world, which means, a region in the virtual world used to develop educational activities between professors, students and interactive objects. The...
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