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We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the game designer generates requirements for a new version of a game, and the legacy software agents from previous versions of the game adapt themselves to the new game requirements. We are developing and testing our metareasoning...
Interruptions are a daily reality for professional programmers. Unfortunately, the strategies programmers use to recover lost knowledge and resume work have not yet been well studied. In this paper, we perform exploratory analysis on 10,000 recorded programming sessions of 85 programmers to understand the variety of strategies used by programmers for resuming programming tasks. In our study, we find...
Developers must actively maintain status information about the programming tasks they are engaged in. Unfortunately, much of this knowledge does not exist in tangible form. Commonly, developers are forced to recover the details of this knowledge after encountering an unanticipated interruption. In this paper, we present a technique enabling developers to quickly reengage in a task after such an interruption...
Much of what we know about how programmers refactor in the wild is based on studies that examine just a few software projects. Researchers have rarely taken the time to replicate these studies in other contexts or to examine the assumptions on which they are based. To help put refactoring research on a sound scientific basis, we draw conclusions using four data sets spanning more than 13 000 developers,...
Success in software development dictates that the right information reaches the right people. In the development process, information flows among developers, managers, and customers. The information is represented in a multitude of sources: customer requirements, application domains, product specifications, development processes, schedules, budgets, project status reports, and task priorities. Unfortunately,...
Software developers often work on multiple simultaneous projects. Even when only a single project is underway, everyday distractions interrupt the development effort. Consequently, developers spend significant effort pursuing recovery of their context. By context, we focus on the classes and methods within the code that are relevant to a specific bug being fixed or enhancement made. Context is reified...
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