Search results for: Rafael Bidarra
IEEE Transactions on Computational Intelligence and AI in Games > 2017 > 9 > 3 > 239 - 253
Journal of Medical Systems > 2017 > 41 > 8 > 1-10
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Virtual and Augmented Reality in Game and Education > 128-139
Lecture Notes in Computer Science > Entertainment Computing - ICEC 2008 > How I Learned to Love the Bomb: Defcon and the Ethics of Computer Games > 167-172
Entertainment Computing > 2014 > 5 > 4 > 297-312
Computer Graphics Forum > 33 > 6 > 31 - 50
IEEE Transactions on Computational Intelligence and AI in Games > 2014 > 6 > 1 > 78 - 89
Computer Animation and Virtual Worlds > 23 > 2 > 73 - 85
Procedia Computer Science > 2012 > 15 > Complete > 122-139
IEEE Transactions on Computational Intelligence and AI in Games > 2011 > 3 > 2 > 85 - 99
IEEE Transactions on Computational Intelligence and AI in Games > 2011 > 3 > 3 > 274 - 288
Computer-Aided Design > 1998 > 30 > 4 > 301-313