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Cloud gaming will make high quality gaming more accessible to everyone. It not only relieves users of the constant need to upgrade their hardware, but also makes it possible to enjoy high quality gaming on a variety of devices. Although cloud gaming alleviates some of the hardware constraints associated with end user devices, it does come at a cost - an array of performance issues such as increased...
Network Function Virtualization has attracted attention from both academia and industry as it can help the service provider to obtain agility and flexibility in network service deployment. In general, the enterprises require their flows to pass through a specific sequence of virtual network function (VNF) that varies from service to service. In addition, for each VNF required in the coming service...
RAM-based storage aggregates the RAM of servers in data center networks (DCN) to provide extremely high storage performance. For quick recovery of storage server failures, Mem-Cube [1] exploits the proximity of the BCube network to limit the recovery traffic to the recovery servers' 1-hop neighborhood. However, previous design is applicable only to BCube, and has suboptimal recovery performance due...
Visual data are rich, which have opened vast analytics opportunities and been widely used in many applications. However, the demanding requirements of computational resources and bandwidth have prevented the data from being useful in an economically efficient manner. A visual fog paradigm is needed for efficient processing of continuous video streams by collaboratively using things in the Internet...
In datacenter networks, flows can have different performance objectives. We use a tenant-objective division to denote all flows of a tenant that share the same objective. Bandwidth allocation in datacenters should support not only performance isolation among divisions but also objective-oriented scheduling among flows within the same division. This paper studies the Multi-Tenant Multi-Objective (MT-MO)...
With software-defined network (SDN) and network function virtualization (NFV) techniques, we can embed the service chain consisting of a sequence of virtualized network functions (VNFs), i.e., we can determine the flow path and deploy the VNFs contained in the service chain at any place on the path. In the literature, the methods of service chain embedding bound the number of VNFs at a node, whereas...
The Dynamic Adaptive Streaming over HTTP (DASH) is specified to cope with the changing network conditions and provide an adaptive bit-rate HTTP-based streaming solution. While there have been many researches of rate adaptation algorithms on adaptive HTTP streaming, much of the work is focused on Video on Demand (VoD) service — which is not same as live streaming. It is generally preferred to minimize...
Photos crowdsourced from mobile devices can be used in many applications such as disaster recovery to obtain information about a target area. However, such applications often have resource constraints in terms of bandwidth, storage, and processing capability, which limit the number of photos that can be crowdsourced. Thus, it is a challenge to use the limited resources to crowdsource photos that best...
A system to control the data flow between detector sensors input streams for the data connected with a single event is elaborated. Obtained results show that a High Performance Computing cluster data exchange can be efficient AND fault-tolerant.
It is a challenge for Information-Centric Network (ICN) that how to maximize the utilization of network-embedded cache. On-path collaboration is an efficient way to reduce access latency and cache redundancy. All nodes on ICN routing path work together to achieve higher performance than individual cache, and lower collaboration overhead than regional collaborative cache. In this paper, we formulate...
HTTP Adaptive Streaming is a successful and largely adopted content delivery technology. Yet poor bandwidth prediction, notably in mobile networks, may cause bit-rate oscillations, increased segment delivery delays, video freezes, and may thus negatively impact the end user quality of experience. To address this issue, we propose to exploit the stream prioritization and termination features of the...
Thanks to the abundant available bandwidth and multiple paths on wide-area links that interconnect datacenters on major cloud platforms, it is conceivable that bandwidth-intensive applications may improve their performance by relaying their traffic through such an inter-datacenter network. We propose Stemflow, a new systems framework that provides Inter-Datacenter Overlay as a Service. It is provided...
Increasing over-the-top video consumption endangers the sustainability of content delivery over the Internet. Internet Service Providers (ISP) face difficulties in competing on value-added services with content providers and Content Delivery Network (CDN) operators. In this respect, we propose a new model for the collaboration between content delivery stakeholders, so that CDN operators can deploy...
The replication and dissemination of multimedia data become increasingly convenient and efficient, so a lot of redundant multimedia data, especially image files, have been generated and stored on the Internet. Therefore, it is necessary to perform deduplication of images. However, the existing deduplication methods of regular files are hash-based, which cannot be applied to the deduplication of images...
Software-defined networking and mobile edge caching are promising technologies in next generation mobile networks. This paper proposes to jointly optimize bandwidth provisioning and caching strategies in software-defined mobile networks considering the quality of services and limitations of resources. The proposed scheme aims at maximizing gains from dynamically managing caches and efficiently utilizing...
Many different types of applications simultaneously execute in current data centers (DCs). To provide low cost and improved performance, each application is typically deployed in distributed DCs. Tasks of users around the world first go through Internet service providers (ISPs) which deliver data between distributed DCs and users. However, capacities and bandwidth cost of different ISPs vary. Besides,...
As more organizations rapidly adopt cloud services, energy consumption in data centers (DCs) is increasing such that today Information and Communication Technology (ICT) has become a major consumer of energy. A large portion of ICT energy consumption is used to power servers running in DCs and the network they use to communicate. In this study, we consider that, often, energy cost at a particular...
Users of cloud computing platforms pose different types of demands for multiple resources on servers (physical or virtual machines). Besides differences in their resource capacities, servers may be additionally heterogeneous in their ability to service users — certain users' tasks may only be serviced by a subset of the servers. We identify important shortcomings in existing multi-resource fair allocation...
HTTP Adaptive Streaming (HAS) is a widely used video streaming technology that suffers from a degradation of user's Quality of Experience (QoE) and network's Quality of Service (QoS) when many HAS players are sharing the same bottleneck link and competing for bandwidth. The two major factors of this degradation are: the large OFF period of HAS, which causes false bandwidth estimations, and the TCP...
Software-Defined Networking is a new approach to the design and management of networks. It decouples the software-based control plane from the hardware-based data plane while abstracting the underlying network infrastructure and moving the network intelligence to a centralized software-based controller where network services are deployed. The challenge is then to efficiently provision the service...
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