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The purpose of this research paper was to demystify: 1) a convergence of Augmented Reality (AR) technology as an educational multimedia and instructional design principles and 2) a divergence of learning outcomes and findings based upon the utilization of Augmented Reality 3D pop-up book, namely The Seed Shooting Game. This AR 3D pop-up book employed a storytelling technique for teaching English as...
Terahertz imaging, is the latest entry into the crowded field of imaging technologies. Many applications are emerging for the relatively new technology. THz radiation penetrates deep into nonpolar and nonmetallic materials such as paper, plastic, clothes, wood, and ceramics that are usually opaque at optical wavelengths. In contrast to X-rays, the T-rays have large potential in the field of hidden...
Results of the research on utilization of information and communication technologies by teachers on the primary school level in the Czech Republic in the Hradec Králové region are summarized in this paper. The aim of the research was to find out how teachers work with technologies in the process of education and what influence these technologies have on work and results of pupils. The ways how pupils...
In this paper we describe designing and implementation of a powerful, fast and compact simple 3D modeler (SM3D). In addition to saving cost and time (due to high processing speed), 3D objects can be created with minimum system resources by using this application. Easy learning and using are other strengths of this application. Modularity using classification and applying Dynamic-Link Library files...
The possibility of the formalization of chess high level subjective concepts, such as: "beautiful mate", "unexpected move" and others is considered. To analyze these concepts the mathematical apparatus of fuzzy sets is applied and an acceptable correlation between computer and humans estimations of the "beautiful mate" for certain positions is demonstrated.
With the rapid growth of network technologies, Web-based learning conquers the limits of time and location in traditional teaching and is increasing its popularity. However, most of the learning websites lacks of the convenient tools in packaging the information users are interested in. Therefore, the information posted and exchanged in the websites is not easy to be extracted and reused somewhere...
Computer networks are an integral part to the proper functioning of today's society. They are also becoming essential components in almost all the software programs as well because of the need to get devices interconnected. As such, software engineers should be well prepared and able to use and integrate them. In this paper, we provide an overview of current Computer Networks teaching approaches at...
Students with vision impairment have enormous challenges and difficulties accessing graphical educational materials. The predominant usage of graphical information in e-Learning environments makes them inaccessible for blind or vision-impaired students. This paper describes university research project on accessibility improvement in graphical presentation of educational information. Packet Tracer...
The course Fundamentals of Electrical Engineering was recast for an massively open online course (MOOC) environment and taught beginning in January 2013 using the Coursera platform. Enrollment grew throughout the course's twelve week duration, ending up at over 34,000 registrants. Of these about 4,000 were watching videos at the course's end and 500 were working the problem sets. Recasting the course...
The goal of the research is to pursuit high quality content in the learning management system (LMS). This paper starts from exploring influence factors on the content quality in a LMS by interviewing teachers. Then, the theory of planned behavior is referred to develop a new model for content quality on LMS. There are 11 possible categories with 28 variables unearthed which are facilitating condition,...
We discuss the demand for intelligent systems to assist both teachers and students in the teaching and learning of computer programming, then describe the design, implementation of Nooblab, an integrated system offering instruction, a programming test bed and assessment for several programming languages, and its deployment in real university classroom situations. The system also logs every interaction...
Recently, reading disfluency has been used as an instructional strategy. Contradictory to conventional belief, it assumes fonts that are difficult to read may enhance the recall of text messages. Positive outcomes have been reported with a manipulation of disfluency with English fonts. This study focused on the effect of disfluency by varying Japanese kanji fonts for students who are learning Japanese...
With the advancement of information and communication technologies, a great deal of learning resources can be easily accessed over the Internet, especially video-based materials. Most of them are recordings of speeches and instructions. Learners can also provide their feedback on a specific website or a learning management system. Besides, natural user interface (NUI) has become affordable which sheds...
Working memory capacity (WMC) is a cognitive trait that affects students' learning behaviors while performing complex cognitive tasks. Knowing students' WMC can positively enhance students' learning in many ways, for example, by providing them with adaptive content and activities to suit their individual WMC. This paper presents an approach for identifying students' WMC from their learning behaviors...
The use of serious educational games has many advantages, offering immersive, engaging and fun environments that require deep thinking and complex problem solving within a construct of overcoming obstacles and challenges. Developing new games, however, to support broad and rapidly evolving disciplines has remained time consuming, expensive, and requiring the expertise of game designers, software developers,...
This paper presents a brief chronological review of computer-based training (CBT) and the author's experimental implementation of CBT application software through his learning and teaching experiences, which consist of his preparation for the IEEE Certified Software Development Professional (CSDP) exam, collegiate instruction of programming languages and teaching of information and communication technology...
Due to their technological and economical advantage, laser machines are rapidly developed all over the world. Based on the theory of multi-body system (MBS), the error model of a five-axis multi-function laser machine including three slide and two rotating table was discussed. for the purpose of verification of above works, the double frequency laser interface detecting instrument of RENISHAW is used...
ICT stands for Information and Communication Technology. This paper aims to explore a theoretical study on the development of ICT-supported education systems around the world. In order to illustrate the uses of ICT in education, a case of using Web 2.0 for students learning at Aalborg University in Denmark will be introduced. A brief overview on diverse programmes of ICT-supported education systems...
This paper describes the use of the flipped classroom approach for an Introduction to Electromagnetics course. Video lectures were created on a tablet PC, and uploaded to YouTube. Students watched the videos before coming to class. Class time was used for problem solving strategy (using homework as the problems) and engineering applications of the concepts. Student satisfaction scores (course evaluations)...
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