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This paper presents an overview of the current service delivery models that exist in the Internet, covering also the motivation that triggered the introduction of each model separately. Different Quality of Service (QoS) frameworks like Integrated Services (IntServ), Differentiated Services (DiffServ) and Multiprotocol Label Switching (MPLS) are presented taking into consideration also the alteration...
New applications like VoIP and video conferencing are sensitive to network performance, therefore making the network capacity provide quality of service is increasingly important. IPv6 was developed to solve some of the problems of IPv4, such as QoS, security and the IPv4 addresses reduction. Current IP networks provide better traffic delivery effort providing partial guarantees in terms of Quality...
The use of internet services for time sensitive applications like voice and video, requires the forecasting quality of service. The TCP/IP differentiated services structure is given to achieve this target. However, network congestion control is limited and comes from the high priority. Some studies are still seeking a replacement techniques such as random early detection (RED) and its modification...
Multicast is one of the key technologies for supporting the multimedia networks services. Based on the concept of the distributed algorithm theory, this paper discusses a multimedia communication model and its corresponding data structure, and also simulates RPM algorithm by using forwarding table, the time line and data packet cache to discuss the algorithm QoS solution.
The wireless world is migrating towards an era that will comprise wireless network infrastructure, as well as more local/temporary structures which, for instance, can be called Opportunistic Networks (ONs). ONs can comprise various terminals/devices, potentially organized in an infrastructure-less (ad-hoc) network mode, and be terminated at a set of access points of the infrastructure-based network...
The multicasting of aggregated digital video over a proposed Future Internet backbone network with essentially perfect throughput, resource-utilization and QoS guarantees is summarized. The Future Internet routers require only minor modifications to the existing router designs. Buffers in existing internet routers are partitioned into 2 traffic classes which can co-exist, the Essentially-Perfect QoS...
Congestion control is vital in the streaming of a video sequence or clip, as network traffic varies unpredictably requiring constant adjustment of the transmission rate. Standard TCP-Friendly Rate Control (TFRC) wastes bandwidth and may react to congestion only when packet loss has already occurred. This paper presents a unicast transport protocol named RRB-SIMD for video streaming over the Internet,...
Next Generation Networks (NGN) are envisioned to be fully Internet Protocol (IP) based so that users can experience high quality and ubiquitous communication. In order to realize this, Internet Engineering Task Force (IETF) is taking advantage of Mobile Internet Protocol version 6 (MIPv6) because it has more suitable features than MIPv4. However, MIPv6 is not widely deployed due to handoff latency...
OSPF is one of the routing protocols which is the most widely used in internet and intranet today. The link-state algorithm in OSPF is based on the thought of local optimization, but in certain cases, routing algorithms based on local optimization might lead to a disadvantage which will remarkably depress global performances. A self-adaptive method based on the genetic algorithm is proposed, which...
Active measurement, which can provide end-to-end measurements of network performance, is critical since the Internet is managed by multiple organizations. Recently, on the active measurement of delay and loss, Baccelli et al reported that many probing policies can be used to provide appropriate estimation in addition to the traditional policy based on PASTA property if the volume of probe stream is...
Due to the rapid and independent developments of systems, heterogeneity has become a common feature of current networks. In order to harmonize two different networks and close the gap between their technologies, we need to develop a good mechanism for network selection, and access that best satisfy user requirements. Many public areas (collages, airports, hotels...etc) have different systems for providing...
Today's Internet is a massive, distributed network which continues to grow in size as globalization takes major role in everyone's life. The problem is complicated by the fact that one cannot rely on the cooperation of individual servers and routers to aid in the collection of network traffic measurements vital for these tasks. Packet Forwarding Priority can have a significant impact on the performance...
In order to successfully resolve the network infrastructure's problems the network provider has to improve the service quality. However in traditional ways, maintaining and improving of the service quality are generally determined in terms of quality of service criteria, not in terms of satisfaction and perception to the end-user. The latter is represented by Quality of Experience (QoE) that becomes...
End-to-end QoS is a challenge for future Internet. A per flow resource reservation can be carried out among heterogeneous domains on the communication path using signaling protocols. When one or both communicating terminals are mobile there is additional complexity. Signaling delays and resource lacking on future paths can dramatically impact user experience. In this paper, a rational future path...
There are two main scalable methods for streaming live video over the Internet: Content Delivery Networks (CDNs) and Peer-to-Peer (P2P) networks. Though both have their own problems, P2P streaming systems challenge delivering video with constant quality and CDNs approaches require deployment of large number of servers throughout the Internet that is costly. Recently, using hybrid architectures based...
In this paper, we discuss the functionality of mobile systems in a new generation network. Our goal is to provide mission-critical services using the mobile systems in the fields such as energy, disaster prevention, and medical care. It is necessary to guarantee both reliability and quality of communication for these services. We show that the future mobile systems should have three functions for...
In Internet networks, monitoring is necessary to guarantee the performance of the services. In this paper, we review the state-of-the-art monitoring architectures proposed for multi-domain networks. We note that these architectures do not support measurement configuration that enables the providers to perform flexible multi-domain measurements. Therefore, we present our proposal for the configuration...
Today, communications technology is one of the most essential roles for our life. People had used many ways of transmissions such as internet, mobile phone and so on. Moreover, VoIP (Voice over Internet Protocol) is also a communications technology. In this paper, we focus on VoIP which transmits voice over packet switched networks such as LANs (Local Area Networks) or WANs (Wide Area Networks). Adding...
Recent advances in multimedia software and hardware technologies and the availability of high-speed Internet service have been instrumental for growth in the online gaming industry. Multiple servers distributed across the network are commonly used to provide the desired quality-of-service (QoS) for the network game in order to achieve a higher quality-of-experience (QoE) to the players (clients)....
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