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Designing web technology courses that emphasize both knowledge concepts and hands-on experience is a challenging task. In traditional approach students spend half time in lectures and the half in labs. This study proposes a new approach that uses a combination of studios, mini-lectures, class blog and wiki. We conduct a case study in an undergraduate class to demonstrate and evaluate this approach...
VHDL is widely used in programming PLDs such as CPLD, FPGA and etc. Introducing VHDL to Diploma students is an advantage. Since VHDL is a hardware description language, teaching and learning process must be intuitive enough to help the students to gain better understanding. Xilinx ISE software is one of the synthesizers available and used in the industry. However, in introducing the software to these...
The more professional licenses, the more jobs for student can easily get in Taiwan. It is very important to promote some professional certification for students in vocational education. In this paper, we used the rule-space model to diagnose the cognitive skills for assessment evaluation and also considered the user's relevance feedback to improve the learner's learning achievement in ITE (Information...
This work focuses on a systematic approach in assessing and reasoning the student's performance and efficiency level in programming technique course. There are four criteria required to indicate the student's performance and efficiency level which are scores earned, time spent, number of attempts and help needed. A fuzzy rule base model that has been proposed in previous work is found to be insufficient...
Effective e-learning ought to pay attention to its presentation mode first. In this paper, it stars from the instruction and research experiences of "photoshop image manipulation " network course, guideline by the transfer learning theory, in the perspective of cultivating students' transfer capacity, then explores presentation mode under e-Learning environment, at last it concludes different...
Traditional teaching style has advantage in transmitting large amount knowledge to students with systematic logic and with strong emotional contact between teachers and students. Online delivery system is valuable in providing flexible learning experience and meeting diversified needs of student. Blended learning is a pedagogy that combines the features of traditional instruction and the advantages...
For students who begin to learn programming, there are quite a few difficulties to cope with. The best way to help these students is to provide adequate supervisors. However, in many universities, due to shortage of teachers, one teacher has to take care a big number of novices. When a student need helps, it often fails to reach the teacher because the teacher is being busy to supervise other students...
The insufficiency of programming teaching staff in many universities of developing countries causes programming training in computer rooms to be ineffective. Only one teacher supervises many students in programming practice. Since tens of novice students need guidance because of their stuck in difficulties, the teacher is impossible to supervise all of them in a timely fashion. To solve the problem,...
The course "E-learning in corporations" is an elective for bachelor and master students. The course invites students to take on the role of a junior consultant in the field of e-learning and develop life long learning skills. The course is designed after principles of constructivism and connectivism and has a firm basis in authentic high stakes learning tasks where students are challenged...
Adaptive hypermedia is a new and promising area of research at the crossroads of hypermedia and adaptive systems. One of the most important fields where this approach can be applied is the e-learning. In this context the adaptive learning resources selection and sequencing is recognized as among the most interesting research questions. This paper addresses the design problem of an Adaptive hypermedia...
For hardware course of computer science specialty, the e-Learning application is restricted by its laboratory experiments. The paper puts forward a pedagogical solution, and gives a teaching demonstration in obligatory course "The principles of computer organization". The experiment devices can be simulated by emulator with the virtual hardware technology. The hardware emulator with good...
In this paper we present a study where a Wiki platform has been used as a repository for public learning diaries, exercises and for creating a Wiki book about course-related information. The idea is to have a simple environment that could improve peer learning, collaboration and information sharing among the participants. Students could take advantage of the produced and collected information in their...
In this paper, we used the rule-space model to diagnose the cognitive skills for assessment evaluation in SCJP (Sun Certified Java Programmer) course. The rule-space approach supports cognitive analysis of student's Java programming skill. And then to comprehensive what learning tops are weaknesses or strengths by individuals. We implemented a Web testing application for SCJP testing simulation. In...
At present, there are various courses and complicated course relationship in universities, which is not good for students to make rational course arrangement. To address this, course relationship network system (CRNS) is implemented. It proposes a marked traversal algorithm based on depth-first approach which helps to show the relationship between courses with a multilevel graph. Besides, all reasonable...
3D virtual worlds are potent digital ecosystems because the 3D interface simulates real-world environments and the community of users creates a dynamic, real-to-life economy and in-world culture. Some virtual worlds such as Second Life empower users to generate in-world content through object building tools and programming languages; indeed the content in Second Life is entirely user-generated. This...
The purpose of this paper is to determine the profile of students willing to take online courses. The research is carried out on the sample of 431 respondents who have decided to take an online course in IT. By factor analysis we define an interpretable structure of five factors that can best describe the students' characteristics. Following the statements they comprise these factors are called: learning...
This paper will describe how a scientifically exact and problem-solving-oriented remote and virtual science experimental environment might help to build a new strategy for science education. The main features of the new strategy are (1) the remote observations and control of real world phenomena, possibly materialized in data, their processing and evaluation, (2) verification of hypotheses combined...
In this paper using concept of ontological engineering to consider which task should be conducted or careful before building an online e-learning community system. The online e-learning community system is an intelligent system that integrated e-learning, network community, and agent can automatically in performing the mechanisms of interaction and collaboration in a network community environment...
The following topics are dealt with: circuit design; system design; information systems; Internet technology; artificial intelligence; software engineering education; service-oriented computing; information security; information privacy; wireless communication; sensor networks; mobile computing; mobile networking; software testing; high performance computing architecture; e-commerce; computer information...
In view of the construction of quality courses for network instruction, one of the essential questions is how to evaluate the quality courses website whether to suit the learners. This article proposes a new method, gives every learning-content page and testing exercise a serial number, which causes the collection and reorganization of data becoming easy. At the same time, the relation between behavior...
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