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This paper presents a system that combines NLP and hand-written rules for enhancing the text of authentic Web pages based on the needs of a specific language learner. It uses the Stanford CoreNLP system to process texts, and applies hand-written rules for retrieving language information that is relevant according to a given Common European Framework of Reference for Languages (CEFR) level. After the...
This paper presents preliminary findings of a study of mobile-supported digital storytelling as a frame for inquiry-based museum learning. The first in a series of trials is presented, which involved 26 13-14 years old students of an international school in Thessaloniki, Greece, and comprised intervention lessons as part of the Art History curriculum and a trip to an ethnographic museum. The students...
The past decade has observed a continuously increasing internationalization of higher education institutions. Multicultural instruction is challenging for educators and students alike. Japanese universities follow the same trend, striving to become more and more internationalized, classes need to accommodate both local, Japanese students, and international, foreign students. Based on the author's...
Programming-based making activities are at the core of teaching strategies to engage young students in learning programming for developing computational thinking skills. Despite the initial evidences of enthusiastic participation in such activities, more systematic studies are needed to better understand drivers of students' intentions to participate in programming-based making activities. In this...
This study aimed to collect empirical studies related to technology enhanced language learning, and to systematically synthesize and review these studies to investigate the effectiveness of technology on language learning. The variables are year of publication, educational level, sample size, treatment duration, outcome measurement and types of devices. A total of 90 studies published between 1990...
This research aims to map out possible pedagogical strategies for improve the social relations of elderly in distance courses. Around the world are increasing the number of the old-aged people, at the same time the interest in courses of continued education. The distance education is the one of viable ways for the elders, because allow an increase of best quality of life based in their interests and...
The importance of STEM education has consistently increased. Recently, it has been updated to “STEAM”, by adding art and design to the equation. To promote STEAM education using robots, we have devised the “Robot Opera” program at a local elementary school, by extending our earlier child-robot theater program. After introducing our pedagogical approach, we outline our ongoing program, composed of...
Understanding fundamental process limits is a crucial skill for all types of engineers. In mechanical engineering, this especially applies to the field of metal forming. To have the students understand the different limits of the commonly used deep drawing process, e.g. the influence of the clamping force, a tele-operative testing cell was developed at the Institute of Forming Technology and Lightweight...
Start-Up formation and execution can be a daunting proposition for a technologist. The uncertainty and number of unknowns translate into substantial risk, which can discourage an engineer from even starting a company. One approach to address that risk is through instruction; by understanding the path through the start-up process, the variability is decreased and confidence can be cultivated. Although...
This paper presents a new mechanism of reusing and value-added mechanism to the digital archived contents of the National Education Radio, as its interactive nature diffuses it from traditional attempts in the past. Aiming to improve the quality of user experiences, relevance of their content and expand on their target audience, our research team mediates by incorporating the design thinking method...
Due to the fact that the two authors of this paper were both graduate students during the time when Dr. Sanjit Mitra was approximately ten years into his early academic career, both of the authors' technical careers evolved along trajectories similar to Dr. Mitra's, but with a time delay of approximately ten years. This scenario has enabled the authors to acquire a clear picture of Dr. Mitra's life-long...
In the paper the problems of modeling and investigating the behavior of complex socio-economic systems are considered. Authors are deeply concerned about decision-making support issues in the case of evaluation for such complex socio-economic systems. To solve these problems, the totality of the development goals of the object and the priorities of these goals are determined, then the indicators are...
Keeping students attentive during lectures may significantly improve learning outcomes. Traditional methods of attention estimation cannot offer a real-time feedback to the teacher. We present a technical concept of student attention monitoring during a lecture. The system utilizes a set of cameras providing tracking of the behavior of individual students in the classroom. The monitoring system is...
In this paper we propose an innovative hands-on workshop approach, which is developed to deliver classes on embedded electronic systems. Modern microelectronic devices and gadgets open new possibilities to develop innovative methodology of conducting classes that can be used even to the students with weak initial background due to the combination of theoretical and practical study directly at the...
In this article, we investigate the role of recommender systems and their potential in the educational system. The key idea is to describe the information aggregation capabilities of a recommender system to find the best way tutoring. The recommender system presented in this article is based on building a vector space model for massive open online courses (MOOCs). We show that the resulting model...
With the rapid globalization of the world and the rapid changes in science and technology, Taiwan's industrial structure is in urgent need of transformation. Industry 4.0 is an opportunity for industrial upgrading. In order to cultivate the future engineering talent needed for Industry 4.0. Feng Chia University has carried out a series of curriculum reforms. The Freshman Project is one of these important...
Recently the quick development of virtual technology has made technology-aided learning more versified and education revolution more advanced. With visual and audio stimulation, technology-aided teaching can make student pay more attention than traditional way. Currently the way of learning idioms in elementary school is of more traditional way, which, without multiple interactions with students,...
Local culture is important historical stories which the local development is based upon. Multicultural stories are an important accumulation of life and the core of settlement development. During the Japanese occupation period, the important cultural asset “Alishan Forest Railway” was built in “Zhuqi”, the area of this study which affected the development of the entire Chiayi City. This study starts...
Growing attention is being paid to the use of game-based learning in education, due to the rapid progress of information technology Internet. Students need to cultivate not only their own abilities, but also the ability of collaboration after graduation. However, collaboration must be directed by appropriate guidance in order to demonstrate the expected results, the rules of the game guide can be...
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